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A simple calculator to determine number of times an actions has to be completed to reach a desired level

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O0mix0O/melvoridleskillcalc

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Feature Roadmap

Alpha Phase

Skill Calculators

All features with the [skill] identifier will include the following:

  • Dataset imported for the skill
  • Calculator outputs:
    • Number of actions required
    • Number of items required
    • Time estimates (min/max/avg) for actions required
    • Total value of the output

User Interface Enhancements

All features with the [UI] identifier will focus on improving functionality (not aesthetics).

Version Breakdown

  • v0.1 - ✅ [skill] Fishing
  • v0.2 - ✅ [UI] Add ability to enter by xp amount +/ ;eve;
  • v0.3 - 🚧 [UI] Add skill selector in anticipation of future skill releases
  • v0.4 - [skill] Firemaking
  • v0.5 - [skill] Woodcutting
  • v0.6 - [skill] Cooking
  • v0.7 - [skill] Mining
  • v0.8 - [skill] Smithing
  • v0.9 - [skill] Thieving
  • v0.10 - [skill] Farming
  • v0.11 - [skill] Fletching
  • v0.12 - [skill] Crafting
  • v0.13 - [skill] Runecrafting
  • v0.14 - [skill] Herblore
  • v0.15 - [skill] Agility
  • v0.16 - [skill] Summoning
  • v0.17 - [skill] Astrology
  • v0.18 - [UI] Implement a more functional UI (similar to MI's sidebar)
  • v0.19 - [UI] Add icons for creations (e.g., shrimp, herring, air rune, etc.)
  • v0.20 - [UI] Add icons for recipes (e.g., potato for basic soup, etc.)
  • v0.21 - [UI] Add roadmap to site

Beta Phase

Once all Alpha features are implemented:

  • Share the calculator on Reddit and Discord to gather user feedback
  • Iterate based on feedback (gather feedback -> implement changes -> gather more feedback)
  • No new features will be added during this phase, but feedback will inform future updates

v1.0 Release

  • Official launch of the calculator

v2.0 - Recipe Costs

  • Update the calculator to display the cost of items that can only be purchased (e.g. summoning shards)

v3.0 - Equipment Upgrades

  • Update the calculator to reflect changes due to equipment upgrades (e.g., Axe, Pickaxe, Fishing Rod)

v4.0 - Skillcapes

  • Add support for skillcape benefits and their impact on calculations

v5.0 - Beyond the Horizon...

  • Continue learning and playing as a new player
  • Identify additional improvements or features to implement in future updates

Development

In the project directory, you can run:

npm start

Runs the app in the development mode.
Open http://localhost:3000 to view it in your browser.

The page will reload when you make changes.
You may also see any lint errors in the console.

npm test

Launches the test runner in the interactive watch mode.
See the section about running tests for more information.

npm run build

Builds the app for production to the build folder.
It correctly bundles React in production mode and optimizes the build for the best performance.

The build is minified and the filenames include the hashes.
Your app is ready to be deployed!

See the section about deployment for more information.

npm run eject

Note: this is a one-way operation. Once you eject, you can't go back!

If you aren't satisfied with the build tool and configuration choices, you can eject at any time. This command will remove the single build dependency from your project.

Instead, it will copy all the configuration files and the transitive dependencies (webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except eject will still work, but they will point to the copied scripts so you can tweak them. At this point you're on your own.

You don't have to ever use eject. The curated feature set is suitable for small and middle deployments, and you shouldn't feel obligated to use this feature. However we understand that this tool wouldn't be useful if you couldn't customize it when you are ready for it.

npm run build fails to minify

This section has moved here: https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify

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A simple calculator to determine number of times an actions has to be completed to reach a desired level

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