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C/C++ Roblox Lua Script Executor, Uses Probably The Next To Worst Method Lua Bytecode Interpreter Where Our Lua Interpreter Does Most Of The Work This Method Is Unstable And Slow

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Nihon-Development/Nihon-Lua-Bytecode-Interpreter

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Nihon-Development Nihon Development Dicsord

📝 Nihon-Lua-Bytecode-Interperter

Nihon's Lua Bytecode Interperter For Roblox Used DeaddLocust's Lua Bytecode Interperter As A Base And Will Update It Further Improving It As It Goes On Adding More Functions, And Overall Just Working On It Set To (Release / x86) I Don't Claim Ownership Over The Lua Bytecode Interperter At All None Of It Is Mine

🔗 Update

I No Longer Manage This Its Outdated Needs New Addresses Aswell As Its Trash And Poorly Wrote I Don't Recommend Using This But If You Do You Will Need Probably New Bytecode And New Addresses

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C/C++ Roblox Lua Script Executor, Uses Probably The Next To Worst Method Lua Bytecode Interpreter Where Our Lua Interpreter Does Most Of The Work This Method Is Unstable And Slow

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