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GUI: Add ASCII event request (#4)
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Willy-JL authored Oct 29, 2024
1 parent b7d5881 commit c255d71
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Showing 2 changed files with 5 additions and 0 deletions.
1 change: 1 addition & 0 deletions flipper.proto
Original file line number Diff line number Diff line change
Expand Up @@ -114,6 +114,7 @@ message Main {
.PB_Gui.StopScreenStreamRequest gui_stop_screen_stream_request = 21;
.PB_Gui.ScreenFrame gui_screen_frame = 22;
.PB_Gui.SendInputEventRequest gui_send_input_event_request = 23;
.PB_Gui.SendAsciiEventRequest gui_send_ascii_event_request = 100;
.PB_Gui.StartVirtualDisplayRequest gui_start_virtual_display_request = 26;
.PB_Gui.StopVirtualDisplayRequest gui_stop_virtual_display_request = 27;
.PB_Gpio.SetPinMode gpio_set_pin_mode = 51;
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4 changes: 4 additions & 0 deletions gui.proto
Original file line number Diff line number Diff line change
Expand Up @@ -45,6 +45,10 @@ message SendInputEventRequest {
InputType type = 2;
}

message SendAsciiEventRequest {
uint32 value = 1;
}

message StartVirtualDisplayRequest {
ScreenFrame first_frame = 1; /**< Optional: screen frame to show */
bool send_input = 2; /**< Optional: send flipper input */
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