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index.js
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const { Client, Intents, Collection } = require('discord.js');
const fs = require('node.fs');
const path = require('node:path');
const dotenv = require('dotenv');
dotenv.config();
const client = new Client({
intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES, Intents.FLAGS.GUILD_MEMBERS],
});
client.commands = new Collection();
const commandsPath = path.join(__dirname, 'commands');
const commandFiles = fs
.readdirSync(commandsPath)
.filter((file) => file.endsWith('.js'));
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
client.commands.set(command.data.name, command);
}
const eventsPath = path.join(__dirname, 'events');
const eventFiles = fs
.readdirSync(eventsPath)
.filter((file) => file.endsWith('.js'));
for (const file of eventFiles) {
const filePath = path.join(eventsPath, file);
const event = require(filePath);
if (event.once) {
client.once(event.name, (...args) => event.execute(...args));
} else {
client.on(event.name, (...args) => event.execute(...args));
}
}
client.on('interactionCreate', async (interaction) => {
if (!interaction.isCommand()) return;
const command = client.commands.get(interaction.commandName);
if (!command) return;
try {
await command.execute(interaction);
} catch (error) {
console.error(error); // eslint-disable-line no-console
await interaction.reply({
content: 'There was an error while executing this command!',
ephemeral: true,
});
}
});
client.login(process.env.TOKEN);