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Fix sh_item.lua ITEM:Remove() client #410

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Found an issue where using ITEM:Remove() inside a item.function and not returning value make the item try to delete twice, causing an error on line 446/447 : inv.slots[x][y] = v.id where it try to index nil value and crash the whole inventory (client side only) .

This add could fix this error.

Found an issue where using ITEM:Remove() inside a item.function and not returning value make the item try to delete twice, causing an error on line 446/447 : `inv.slots[x][y] = v.id` where it try to index nil value.

This add should fix this error.
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