- I'm a student at 42 Paris |
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Presentation :
My name is Nathe, and I'm a 42-Paris student ! I'm from the summer 2023 cohort. You'll find here some tutorials for the 42 projects, testers and presentations of the tools you can/have to use at 42 !
1st Circle :
2nd Circle :
3rd Circle :
My name is Nathe, and I'm a 42-Paris student ! I'm from the summer 2023 cohort. You'll find here some tutorials for the 42 projects, testers and presentations of the tools you can/have to use at 42 !
- π± Iβm currently learning C, C++, and skills in general
- π I will try to write articles on Medium about stuff I learn in CS
- π¬ Ask me about how is 42
- Starting CTF challenges
- π¨βπ» ![42_common_core](https://github.com/NateSief/42-paris.git) TECH USED :
Currect Advencment :
- 1st circle : Done
- 2nd circle : Done (just have to push Minitalk at 125 and repush Push_Swap to get 125)
- 3rd circle : Waiting for my mate to start Minishell, and philosophers in preparation
- 4st circle : Beggining Cube3d, waiting for starting CPP pool and NetPractice
Tools :
- Libft (The first project a 42 ; a library of basic functions in C. Updating it with everything usefull in my eyes)
- Vs-Code (I'll move on helix or vim in a few times)
- Github (Learning how to be efficient with Github, and how to use all the functionalities possible)
Challenges of these projects :
- Learn new notions in C, C++, Web, IT, ...
- Finish the CC in less than a year
- Use all my creativity in the projects that give me liberty in how much I can pimp things (see the 2d game)
- Help others to go forward and share my knowledges
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πΎ 2d_Game (In the style of Terraria but not Terraria) TECH USED :
Actual advancment :- A 2d basic game, without leaks, where you can move in a defined map to collect items before exiting the map.
To ADD :
- Map generation, new textures, map modification, player statistics
Tools :
- Minilibx (a graphic library provided by 42)
Challenges of the project :
- Code a game with complex features at the 42 norm (not all the norm, but the big contraints)
- Don't use a proper game engine, but do everything by myself.
- A 2d basic game, without leaks, where you can move in a defined map to collect items before exiting the map.
TECH USED :
- π¨βπ» 42 common core
- π 42-ressources
- π§ Personnal website (construction zone there hehe)
- πΎ 2d Game (Actually working on it on local but soon I'll push things)
- π₯·π» CTF learning -> Waiting to have some data to share, on what I've learned on this subject before spreading it