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I'm afraid this is quite complicated and would require much engineering effort. Short of baking the NeRF into a data structure more amenable to webgl rendering (such as PlenOctrees), you'd have to re-implement the entire inference pipeline of tiny-cuda-nn in glsl, express the trained weights of the hash encoding + neural network in terms of textures, and then run that. |
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Hello, have you made it? I also need this technology now. Could you give me some advice |
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Dear author,
I want to run instant ngp in the web browser, just the rendering part , not including the training part.
Can you give me some suggestion how to do it ?
Thanks
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