Get real world coordinates from NGP scene #471
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Hi guys, excellent project! What I'm trying to understand - is that possible to use trained NGP scene to guide robot inside a scene? Is that possible to retrieve real-world coordinates from the scene? What would you recommend as the origin for real-world coordinates? I have a rig with multiple static cameras around the scene - can I map the origin to one of the cameras or known point on the rig? Thanks, |
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Replies: 2 comments 3 replies
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Hi Alex, the NeRF model is fit within a bounding box with side-length So for best results, I recommend translating and scaling/translating your real-world coordinates such that they fit into the bounding box and convert back in post. |
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Is there a deterministic relationship between the aabb bounding box position, the objects inside the box and the position of the cameras specified in transforms.json? |
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Hi Alex, the NeRF model is fit within a bounding box with side-length
aabb_scale
and central point[0.5, 0.5, 0.5]
. The highest resolution reconstruction will happen around this central point.So for best results, I recommend translating and scaling/translating your real-world coordinates such that they fit into the bounding box and convert back in post.