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Colliding with a child articulation link seemingly generates less force than colliding with the base.
#673
opened Oct 15, 2024 by
ilyal451
Gear joint attached to an articulation tends to make it start creeping all over the place
#672
opened Oct 15, 2024 by
ilyal451
Mimic joints seem not to work correct on unlimited eREVOLUTE (not unwrapped) joints
#671
opened Oct 15, 2024 by
ilyal451
setMaxJointVelocity on a joint makes the whole articulation rigid
#670
opened Oct 12, 2024 by
ilyal451
Influence of Scenario Positioning on Simulation Results in IsaacSim
#666
opened Aug 1, 2024 by
gleitn96
Looking for guidance on triggers, and in general (enemy bullets hitting player ship)
#638
opened May 20, 2023 by
PcChip
Multithreading crash in PhysX 5.1 in CPU mode when using eNOTIFY_TOUCH_PERSISTS pair flag
#630
opened Apr 11, 2023 by
StefanRehling
PhysX3.4 in UE4.26 IOS platform PxRigidDynamic return Transform is invalid contains float is Nan!
#626
opened Mar 8, 2023 by
zouqingwei12
in a large scene, is it better or worse to combine some meshes with many triangles into one mesh?
#625
opened Mar 3, 2023 by
ka1nong
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Updated in the last three days: updated:>2024-11-19.