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HIGHLIGHTS: - added ability to create any number of queues of a specific type with custom priorities - queues must be explicitly specified in "DeviceCreationDesc" - queues in "DeviceCreationDesc" are organized into "QueueFamilyDesc" entries (a collection of queues of the same type) - compatibility & comfortable use is respected (read comments around changed functionality) - added supported "queueNum" (1 entry for each "QueueType") to "AdapterDesc" BREAKING CHANGES: - "CommandQueue" renamed to "Queue" (args and funcs) - deleted "HIGH_PRIORITY_COPY" (since priorities can be explicitly assigned) - "Architecture" moved to "AdapterDesc" (naturally better fits there) - deleted "isComputeQueueSupported" and "isCopyQueueSupported" (this info is available via "AdapterDesc" or even "GetQueue") - "SPIRVBindingOffsets" renamed to "VKBindingOffsets" - "DeviceCreationVKDesc::enabledExtensions" renamed to "DeviceCreationVKDesc::vkExtensions" (to match the style) DETAILS: - Core: added "queueIndex" to "GetQueue" - interface polishing (no additional changes) - lots of "correct this DeviceDesc!" work moved from implementations to "Creation.cpp" - code cleanup - updated docs
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