Mesh: GPU-Accelerated Differentiable Deformation Energies#1831
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mehdiataei wants to merge 2 commits into
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Mesh: GPU-Accelerated Differentiable Deformation Energies#1831mehdiataei wants to merge 2 commits into
mehdiataei wants to merge 2 commits into
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Signed-off-by: Mehdi Ataei <ataei8@gmail.com>
Signed-off-by: Mehdi Ataei <ataei8@gmail.com>
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PhysicsNeMo Pull Request
Description
Adds GPU-accelerated, differentiable deformation-energy functionals for fixed-topology engineering meshes.
The new tensor APIs include:
simplex_strain_energysimplex_measure_energytotal_measure_energysimplex_inversion_energysurface_bending_energyclosed_surface_volume_energyTorch implementations support higher-order differentiation and dimensionally generic simplex geometry. NVIDIA Warp implementations provide first-order GPU acceleration for supported coordinate dimensions. Mesh-aware wrappers validate and cache topology, construct triangle hinges, and expose the energies through
physicsnemo.mesh.deformation.The implementation handles batched coordinates, configurable reductions, invalid and degenerate geometry, empty topology, extreme coordinate scales, auxetic material parameters, and numerically challenging slender simplices. Torch and Warp behavior is covered by forward, gradient, compilation, dispatch, topology, and backend-parity tests.
Documentation includes 2D and 3D optimization examples with generated figures demonstrating area, inversion, volume, and bending regularization.
Checklist
Dependencies
No new dependencies.
Review Process
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