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v0.1.4

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@gkjohnson gkjohnson released this 18 Jul 00:45
· 1146 commits to master since this release

Added

  • TilesRenderer.dispose function to completely dispose of all loaded geometry, materials, and textures in the scene when the renderer is no longer needed.
  • TilesRenderer.onDisposeModel function which is called when a tile model is disposed of from the cache.

Fixed

  • Case where the url protocol was converted to use a single slash instead of two when loading a model.
  • Corner case where an error was thrown if the tileset was dragged off screen out of camera view.