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Add support for STALKER: Shadow of Chernobyl. #106

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@lowtied lowtied commented Jan 31, 2023

Add basic support for STALKER: Shadow of Chernobyl.

RodolfoFigueroa and others added 30 commits July 28, 2022 15:05
TODO: Parse the json to display some simple save info
Sekiro: Shadows Die Twice Support Plugin
…tachecker-usage

Fix subnautica mod data checker initialization.
Holt59 and others added 15 commits September 26, 2023 16:17
…ker.dataLooksValid

Fix valid match in `BasicModDataChecker.dataLooksValid()`
* Add `basic_feature.BasicLocalSavegames`
(profile specific save games)

* Refactor Black & White 2 with BasicLocalSavegames

* Refactor Valheim with BasicLocalSavegames

* Refactor Vampire Bloodlines with BasicLocalSavegames

* Add info about basic local save games to readme
* Fix subnautica preview file path

* Add BasicGameSaveGameInfo with "File Date" to all BasicGames

* Add max_width option to BasicGameSaveGameInfo(Widget)

* Refactor Blade & Sorcery with get_metadata

* Refactor & cleanup Black & White SaveGameInfo
* fix: Cyberpunk ini files (path)

* Add basic savegame support: list only

* Add profile specific save games (BasicLocalSavegames)

* Add Cyberpunk savegame metadata, including Date, Play Time, Quest, Level, ...

* Add ModDataChecker
mod support: archive, redscript, RED4ext and CET v1.27.0 (Patch 2.01)
moves RED4ext and CET framework to root folder

* Fix r6/cache files being overritten in game dir.
Copy cache files to overwrite before game start to catch file overwrites.

Fix wrong log message (onAboutToRun, qInfo)

* Version bump: Cyberpunk support v2.0.0

* Add executables with default arguments

* Fix using save dates from folder instead of file

* Add option to enforce archive load order
Generating archive/pc/mod/modlist.txt from MOs load order
(enforce_archive_load_order=True by default)

* Add REDMod support
- auto_deploy_redmod = True (default)
  Deploy redmod before game launch if necessary
- enforce_redmod_load_order = True (default)
  Enforce the current load order on redmod deployment

Clears the deployed files when not needed or for redeploy
on load order change.

* Add %modlist% to manual deployment. clean up execs

* Version Bump: cyberpunk plugin v2.1

* Add auto install for REDmod's not in mods/

* Add default RootBuilder settings
Applied once (setting "configure_RootBuilder") on UI init or RB enabled

* Add REDmod exit code check + executable deploy
Fix CyberpunkModDataChecker not accepting extra files
Disable `enforce_archive_load_order` by default
…ad-order

Fix mods expecting alphabetical load order
@Silarn
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Silarn commented Oct 19, 2023

This seems fine to me but needs to be reworked to use PyQt6 imports. Please test against the 2.5.0 builds.

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