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Replaced the simple ban system with something more concise (further t…
…esting required)
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Original file line number | Diff line number | Diff line change |
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@@ -1,17 +1,17 @@ | ||
Before MinChat can undergo the first public release, the following features must be implemented: | ||
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| Priority | Status | Description | | ||
|----------|-----------------------|------------------------------------------------------------------------------------------------------------------------------| | ||
| 1 | Done | Custom chat input field that can properly display multi-line text and increase it's own size without scrolling the chat | | ||
| 1 | Partially implemented | Support for bans, mutes; The corresponding UI for admins | | ||
| 1 | Not done | Client-side checks for user account ban/mute | | ||
| 1 | Not done | Announcement system | | ||
| 2 | Not done | Proper GUI chat button, a hint for desktop players telling them that there's a shortcut they can use | | ||
| 2 | Not done | Chat mentions and notifications | | ||
| 2 | Not done | Discord-style replies, possibly ones that mention the recipent | | ||
| 3 | Not done | Overlay style for some parts of the chat ui (e.g. the field above the chat box) | | ||
| 3 | Not done | System messages and channels only specific users/user groups can speak in; rule, news, overview channels | | ||
| 4 | Done | Automatic gateway reconnect when a failure happens; Failure detection (websocket api should already have a heartbeat system) | | ||
| 5 | Not done | Direct messages (?) | | ||
| 6 | Not done | Map and scheme sharing inside MinChat (with previews) - may require to expand the server. | | ||
| 6 | Not done | Windowed chat mode (MKUI already has windows) | | | ||
| Priority | Status | Description | | ||
|----------|--------------------|------------------------------------------------------------------------------------------------------------------------------| | ||
| 1 | Done | Custom chat input field that can properly display multi-line text and increase it's own size without scrolling the chat | | ||
| 1 | Mostly implemented | Support for bans, mutes; The corresponding UI for admins | | ||
| 1 | Not done | Client-side checks for user account ban/mute | | ||
| 1 | Not done | Announcement system | | ||
| 2 | Not done | Proper GUI chat button, a hint for desktop players telling them that there's a shortcut they can use | | ||
| 2 | Not done | Chat mentions and notifications | | ||
| 2 | Not done | Discord-style replies, possibly ones that mention the recipent | | ||
| 3 | Not done | Overlay style for some parts of the chat ui (e.g. the field above the chat box) | | ||
| 3 | Not done | System messages and channels only specific users/user groups can speak in; rule, news, overview channels | | ||
| 4 | Done | Automatic gateway reconnect when a failure happens; Failure detection (websocket api should already have a heartbeat system) | | ||
| 5 | Not done | Direct messages (?) | | ||
| 6 | Not done | Map and scheme sharing inside MinChat (with previews) - may require to expand the server. | | ||
| 6 | Not done | Windowed chat mode (MKUI already has windows) | | |
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