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new Unity NGO
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GraphicEdit committed Dec 21, 2023
1 parent 9ebc4b3 commit d4437f8
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42 changes: 42 additions & 0 deletions DarkFlow/.gitattributes
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# Treat everything not text if not specified
# Avoid crlf messing up things like .asset and ProjectSettings (But we'd like to diff so we do not assign binary[-text -diff] tag)
# You should never do line ending conversion on .asset, .asset could be CRLF(ProjectSettings) LF(Tile set config) or binary even if forced text(Lighting and Terrain Data)
* -text

# Unity visible meta is LF regardless of created platform
*.meta text eol=lf

# Human authored code
# Files with auto crlf conversion, auto crlf is painful to get right
# But we need it to avoid committing files with all line endings changed by text editor
# Such commit will cripple [git blame]
# We decided to force lf across platforms now for adding code as source hash calculation input
# And we'd like source code having the same binary across Windows and macOS so that the souce hash would be calculated the same
*.cs text eol=lf
*.json text eol=lf

# ShaderLab
*.cginc text eol=lf
*.shader text eol=lf

# Gradle property
*.properties text eol=lf

# AndroidManifest and other XML files
*.xml text eol=lf

# iOS plugin possible extensions
*.h text eol=lf
*.c text eol=lf
*.cpp text eol=lf
*.m text eol=lf
*.mm text eol=lf

# NeXTSTEP property list
*.plist text eol=lf

# GitLab and other services config
*.yml text eol=lf
*.toml text eol=lf


46 changes: 46 additions & 0 deletions DarkFlow/.gitignore
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[Ll]ibrary/
[Tt]emp/
[Oo]bj/
[Bb]uild/
[Bb]uilds/
[Ll]ogs/
[Uu]serSettings/
Assets/AssetStoreTools*

# Visual Studio cache directory
.vs/
.vscode/

# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.opendb

# Unity3D generated meta files
*.pidb.meta
*.pdb.meta

# Unity3D Generated File On Crash Reports
sysinfo.txt

# Builds
*.apk
*.unitypackage

*.idea/

*Sirenix/Demos**

# ClonesManager
*_clone_[0-9]*/
4 changes: 4 additions & 0 deletions DarkFlow/.gitmodules
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[submodule "DarkFlowPrivate"]
path = DarkFlowPrivate
url = https://github.com/Metaverse-Crowdsource/DarkFlowPrivate
branch = main
2 changes: 1 addition & 1 deletion DarkFlow/Assets/Animations.meta

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9,411 changes: 9,411 additions & 0 deletions DarkFlow/Assets/Animations/IdleB.anim

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8 changes: 8 additions & 0 deletions DarkFlow/Assets/Animations/IdleB.anim.meta

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2 changes: 1 addition & 1 deletion DarkFlow/Assets/Art.meta

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2 changes: 1 addition & 1 deletion DarkFlow/Assets/Art/3D.meta

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18 changes: 15 additions & 3 deletions DarkFlow/Assets/Art/3D/Box_350x250x200_Mesh.fbx.meta

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25 changes: 21 additions & 4 deletions DarkFlow/Assets/Art/3D/Ground_Mesh.fbx.meta

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51 changes: 31 additions & 20 deletions DarkFlow/Assets/Art/3D/Plant4.fbx.meta

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2 changes: 1 addition & 1 deletion DarkFlow/Assets/Art/Materials.meta

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