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Basic Configuration Guide

German Vekhorev edited this page Mar 28, 2019 · 2 revisions

Variables/Placeholders

Reflex automatically replaces some "magic" text values with other stuff according to a specific case/situation. Such text values are usually referred to as "variables" or "placeholders". Here is the complete list of all of them in Reflex. Please note that Reflex also supports PlaceholdersAPI!

%player% — Player's raw username/nickname (without any formatting like prefix, suffix or colors).

%ping% — Player's ping in milliseconds according to their KeepAlive packet data (CAN BE SPOOFED BY CLIENT).

%check% — Name of the violated check (e.g. "KillAura").

%violations% — The number of violations player currently has at this check in total.

%break% — New-line character (\n). Everything that goes beyond this placeholder will be placed on the next line of chat/kick-message.

%id% — The unique identifier of this particular check. Format (RegEx): ^#[0-9A-Z]{8}$, i.e. 8 randomly generated chars (either digits from 0 to 9 or uppercase Latin letters) with a preceding # symbol.

%date% — Current date in the dd.MM.YYYY format according to the server's timezone.

%time% — Current time in the HH:mm:ss format according to the server's timezone.

%lp% — Player's current number of lag points. See "Lag Accounting" for details.

%lagstatus% — Player's current lag status's enum name (e.g. "MINOR_LAG") See "Lag Accounting" for details.

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