My name is Max Mäkinen, a software engineering sudent at the Hive Helsinki coding school. In a previous life i've studied to become a goldsmith, then a blacksmith. I've always enjoyed making things and I've really found the field of my dreams in software development, where my creativity is no longer bound by the restraints of the materails I'm working with. Plus it's far cheaper to mess up and back up thanks to version control than with physical materials.
My current Portfolio pieces can be found here:
A ray tracer we're building as a team in school:
https://github.com/JaroJuntunen/RT
An XML parser I wrote in C:
https://github.com/MaxMakinen/YaXML
This one is more for fun and still under construction.
An first person maze game using ray casting, works in the terminal using ncurses. Written for fun in C:
https://github.com/MaxMakinen/CLI_fps
Current passion project: A top down resource gathering game focusing on mining, minions and building a tower
https://github.com/MaxMakinen/tower_builder
• 🔭 I’m currently working on: Learning Godot
• 💬 Using: GDScript
• 🌱 I’m learning: GDScript and game dev
• 👨💻 Most of my projects are available on Github
• 📫 Contact me: [email protected]
• 😄 Fun fact: I like reading, strategy games and chilling out with my dogs.