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Customizing Messages

LRMtheBoss edited this page Apr 14, 2024 · 9 revisions

Since v1.5.0

All public-facing messages can now be customized in the intl.yml file. Strings encompassed with <> are placeholders that are replaced with information relevant to the message. Another user may have already translated all the messages into your language here.

Before v1.5.0

All public-facing messages can be customized or disabled entirely.

Messages

send-in-chat

Whether public-facing messages should be enabled at all. If disabled, they will still be sent in the Minecraft server console.

Default is true.

no-perm

What to say to a player who attempts to perform an action they don't have permission to do. This message will be sent regardless of whether send-in-chat is enabled.

Default message: "You don't have permission to do this!".

backup-start

What to say to all players when a backup starts.

Default message: "Creating backups, the server may lag for a little while...".

backup-complete

What to say to all players when a backup is complete

Default message: "Backup complete,".

next-backup

What to say to all players when an interval-based backup is complete, along with backup-complete. "%TIME" is replaced with the date/time of the next backup.

Default message: "the next backup is in %TIME minutes".

next-schedule-backup

What to say to all players when an interval-based backup is complete, along with backup-complete. "%DATE" is replaced with the date/time of the next backup.

Default message: "the next backup is at %DATE".

next-schedule-backup-format

The format of the time/date represented by "%DATE" in the next-schedule-backup message, represented by date and time pattern letters. You can learn more about date and time pattern letters here.

Default message: "hh:mm a EEE, MMM dd O".

auto-backups-disabled

Since v1.3.0

What to say to a player who requests the time/date of the next automatic backup, when no automatic backups are enabled.

Default message: "Automatic backups are disabled".