Forest edge polishing #287
Triggered via pull request
September 12, 2024 18:00
Status
Failure
Total duration
17m 11s
Artifacts
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unity-build.yml
on: pull_request
buildForStandaloneWindows64
10m 9s
buildForStandaloneWindows
5m 53s
Annotations
3 errors and 6 warnings
buildForStandaloneWindows
Build failed with exit code 134
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buildForStandaloneWindows64
InvalidOperationException: No process is associated with this object.
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buildForStandaloneWindows64
InvalidOperationException: No process is associated with this object.
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buildForStandaloneWindows64
Animation 'sit down' not found in SkeletonData : cat_SkeletonData.
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buildForStandaloneWindows64
Duplicate Asset Isolation does not have any associated AddressableAssetGroupSchemas. Data from this group will not be included in the build. If this is unexpected the AddressableGroup may have become corrupted.
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buildForStandaloneWindows64
Assets/Scripts/Utils/PointDrawer.cs(12,23): warning CS0414: The field 'PointDrawer.radius' is assigned but its value is never used
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buildForStandaloneWindows64
Duplicate Asset Isolation does not have any associated AddressableAssetGroupSchemas. Data from this group will not be included in the build. If this is unexpected the AddressableGroup may have become corrupted.
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buildForStandaloneWindows64
Shader warning in 'Shader Graphs/DarkPauseScreen': pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them at line 285 (on d3d11)
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buildForStandaloneWindows64
Shader warning in 'Shader Graphs/DarkPauseScreen': pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them at line 657 (on d3d11)
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