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Another polishing

Another polishing #249

Triggered via pull request September 5, 2024 13:55
Status Success
Total duration 19m 33s
Artifacts

unity-build.yml

on: pull_request
buildForStandaloneWindows64
10m 7s
buildForStandaloneWindows64
buildForStandaloneWindows
9m 9s
buildForStandaloneWindows
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4 errors and 8 warnings
buildForStandaloneWindows64
InvalidOperationException: No process is associated with this object.
buildForStandaloneWindows64
InvalidOperationException: No process is associated with this object.
buildForStandaloneWindows
InvalidOperationException: No process is associated with this object.
buildForStandaloneWindows
InvalidOperationException: No process is associated with this object.
buildForStandaloneWindows64
Animation 'sit down' not found in SkeletonData : cat_SkeletonData.
buildForStandaloneWindows64
Assets/Scripts/Utils/PointDrawer.cs(12,23): warning CS0414: The field 'PointDrawer.radius' is assigned but its value is never used
buildForStandaloneWindows64
Shader warning in 'Shader Graphs/DarkPauseScreen': pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them at line 285 (on d3d11)
buildForStandaloneWindows64
Shader warning in 'Shader Graphs/DarkPauseScreen': pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them at line 657 (on d3d11)
buildForStandaloneWindows
Animation 'sit down' not found in SkeletonData : cat_SkeletonData.
buildForStandaloneWindows
Assets/Scripts/Utils/PointDrawer.cs(12,23): warning CS0414: The field 'PointDrawer.radius' is assigned but its value is never used
buildForStandaloneWindows
Shader warning in 'Shader Graphs/DarkPauseScreen': pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them at line 285 (on d3d11)
buildForStandaloneWindows
Shader warning in 'Shader Graphs/DarkPauseScreen': pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them at line 657 (on d3d11)