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ObjDet: Add .yaml and download our trained models
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# Example dataset.yaml file | ||
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root: dataset/ # Path to the root folder | *Optional* | ||
train: dataset/images/train/ # Path to the training images folder | ||
val: dataset/images/test/ # Path to the validation images folder | ||
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# Number of classes | ||
nc: 14 | ||
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# Class names | ||
names: ['pistol', 'knife', 'bicycle', 'car', 'bus', 'motorbike', 'truck', 'machete', 'pocket/stiletto knife', 'axe', 'rifle/sniper', 'shotgun', 'machine gun', 'submachine gun'] |
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# Hyperparameters for COCO training from scratch | ||
# python train.py --batch 40 --cfg yolov5m.yaml --weights '' --data coco.yaml --img 640 --epochs 300 | ||
# See tutorials for hyperparameter evolution https://github.com/ultralytics/yolov5#tutorials | ||
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lr0: 0.01 # initial learning rate (SGD=1E-2, Adam=1E-3) | ||
lrf: 0.2 # final OneCycleLR learning rate (lr0 * lrf) | ||
momentum: 0.937 # SGD momentum/Adam beta1 | ||
weight_decay: 0.0005 # optimizer weight decay 5e-4 | ||
warmup_epochs: 3.0 # warmup epochs (fractions ok) | ||
warmup_momentum: 0.8 # warmup initial momentum | ||
warmup_bias_lr: 0.1 # warmup initial bias lr | ||
box: 0.05 # box loss gain | ||
cls: 0.5 # cls loss gain | ||
cls_pw: 1.0 # cls BCELoss positive_weight | ||
obj: 1.0 # obj loss gain (scale with pixels) | ||
obj_pw: 1.0 # obj BCELoss positive_weight | ||
iou_t: 0.20 # IoU training threshold | ||
anchor_t: 4.0 # anchor-multiple threshold | ||
# anchors: 3 # anchors per output layer (0 to ignore) | ||
fl_gamma: 0.0 # focal loss gamma (efficientDet default gamma=1.5) | ||
hsv_h: 0.015 # image HSV-Hue augmentation (fraction) | ||
hsv_s: 0.7 # image HSV-Saturation augmentation (fraction) | ||
hsv_v: 0.4 # image HSV-Value augmentation (fraction) | ||
degrees: 0.0 # image rotation (+/- deg) | ||
translate: 0.1 # image translation (+/- fraction) | ||
scale: 0.5 # image scale (+/- gain) | ||
shear: 0.0 # image shear (+/- deg) | ||
perspective: 0.0 # image perspective (+/- fraction), range 0-0.001 | ||
flipud: 0.0 # image flip up-down (probability) | ||
fliplr: 0.5 # image flip left-right (probability) | ||
mosaic: 1.0 # image mosaic (probability) | ||
mixup: 0.0 # image mixup (probability) |
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