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[capture] Capture one specific App #1669
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you created a PR for it "#1670" |
@ziga-lunarg @mikes-lunarg : Is this a problem where our Android usage documentation need to be updated? Isn't this the issue where we currently document enabling the layer globally, but it should be enabled for a specific application? |
@MarkY-LunarG There is already a way to limit capture to a specific package using the @yuacui01 Can you give any more details about why that option doesn't work for you? |
sometimes, gpu_debug_app doesn’t work in earlier Android versions. |
We're observing this problem as well when capture is set up via settings, as in the docs:
The problem is on some devices this simply does not work, the layer is not loaded by the target app.
The layer gets loaded properly, but we end up with another issue - all new apps will attempt to load the capture layer. |
In We had a bug in the usage doc, where the name of the setting was wrong and it was fixed just recently: https://github.com/LunarG/gfxreconstruct/pull/1649/files |
@ziga-lunarg , If the target App is not debuggable, is the method still applicable? |
In that case this method wont work. |
Describe the capture bug:
When there are multi-app was opened at the same time, if user only want to capture one specific App, then you can do it by setting the
App progress name.
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