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Unity3D high-performance utilities for texture maps (WIP)

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LtdJorge/TextureManipulationUtilities

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TextureManipulationUtilities

This package is a compilation of high-performance utilities that speed-up some common texture tasks and let you manipulate texture channels, without needing an external program.

Features implemented

  • Combining an RGB texture with an alpha texture (Jobs support).
  • Creating an HDRP mask map, based on a tool created by /u/Diabolickal (Job support in development).
  • Inverting a channel. Very useful for DirectX<->OpenGL normal maps and for creating texture variation.

Requirements

TMU doesn't have any requirements, but if you want to use the Job System support (very recommended), you need to install "Jobs" and "Burst" from the package manager. You may need to enable "Enable preview packages" in Window->Package Manager->Advanced.

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Unity3D high-performance utilities for texture maps (WIP)

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