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Update all READMEs for next release. Update unity sample with new 3D …
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## Logitech Stylus Support in SteamVR | ||
### Status Today | ||
The Logitech Stylus wil is still in development and as such doesn't support all the latest feature from OpenVR and SteamVR: | ||
- In SteamVR Home the Logitech Stylus is not displayed, instead you will see a Vive Controller. If you want to see the Stylus render you need to be in the **shell** | ||
- The Stylus is not fully supported in SteamVR Input 2.0, as such when looking at creating a specific binding for the stylus you would be greeted by this: | ||
![Button Layout](../../resources/LighthouseController.PNG) | ||
- The Logitech Stylus suffers from the same issue as existing Vive or Knuckles controller regarding LED status and other charging problem | ||
- Right now the Nib of the Stylus and the Primary button are using the same channel to report their analog values. | ||
### Future support | ||
We are working to get the pen fully integrated in OpenVR ecosystem and we will address all the previous concerns for our launch. | ||
Here is a sneak peek of the progress: | ||
![Input Binding Preview](../../resources/legacy_inputPreview.gif) | ||
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## Road map | ||
![Input Binding Preview](../../resources/timeline.PNG) |
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code/steamVR_renderModels/logi_stylus_v4.0/Stylus_Analog_Button.mtl
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# Blender MTL File: 'stylus4_0.blend' | ||
# Material Count: 1 | ||
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newmtl LogiPen | ||
Ns 94.117647 | ||
Ka 1.000000 1.000000 1.000000 | ||
Kd 0.029927 0.029927 0.029927 | ||
Ks 0.026829 0.026829 0.026829 | ||
Ke 0.000000 0.000000 0.000000 | ||
Ni 1.000000 | ||
d 1.000000 | ||
illum 2 | ||
map_Kd logi_stylus_v4.0.png |
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