- Developed a mobile application in Unity for Kegel exercises, which resolves health problem.
- I used the MVP architectural pattern to separate code blocks and facilitate efficient architecture development, which resulted in creating the prototype in just 4 days.
- Application developed with designer, which created and drawn pictures, icons and entire design for application
- Everything is saving in memory of user (PlayerPrefs).
- Still in development.
In this application, person can read description of exercises and choose them for completion just selecting them:
Exercises.choosing.mp4
After choosing needed exercises, person can back to main menu, choose the date for completion to move to screen of completion:
Moving.to.screen.completion.mp4
By clicking on the circle (it is timer), person can start completion of exercises. Selected exercises will dynamically changed with time. Initially, allocated 10 minutes to complete all exercises:
Completion.mp4
User can earlier stop completion, not 10 minutes. After that, application moves to the main screen, in which will highlight date of completion on the calendar:
Completed.mp4
- After completion, person can see analytics of completion exercises. User can see analytics for day, week, month and year
- In this screen user can see analytics, for example, how much time he dedicated, how many exercises he completed and how regular he dedicate on Kaggle exercises:
Analytics.mp4
- In this screen, user can see about Kaggle exercises, for what they, what health problem is resolves
- User can switch pages by clicking arrow buttons: