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[pull] bleeding from CloudburstMC:master #2

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Created by pull[bot] (v2.0.0-alpha.1)

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@pull pull bot added merge-conflict Resolve conflicts manually Status: Awaiting Review labels May 21, 2021
EinBexiii and others added 28 commits August 26, 2021 18:43
* Improvements for trident

* Update Player.java
* Minimal protocol changes required for 465/1.17.30

* Update block palette

* Update creative_items.json

Co-authored-by: Alemiz <[email protected]>
* Update MoveEntityDeltaPacket.java

* Update MoveEntityDeltaPacket.java

* cleanup

* Update MoveEntityDeltaPacket.java

* Update MoveEntityDeltaPacket.java

* Update MoveEntityDeltaPacket.java
* Bump protocol version

* Add files via upload

* Add files via upload
* supported headYaw probably

* update
* Make falling anvil deal damage

* Use highestPosition
PetteriM1 and others added 30 commits June 11, 2024 17:00
- Fixed name tag always visible
- Fixed set invisible not sending update
- Using armor stand instead of player entity for better performance
- Changed gradlew line endings to fix Docker build, fixes #2157
- Use more up to date JDK Docker image
- Expose UDP port by default
- Don't ask for language on first Docker run
- No git submodules are used anymore
- Updated for Minecraft 1.21.50
- Fixed double chest placement in certain rotations
- Fixed some block updates possibly loading chunks
- Fixed some leaves decaying even when wood is nearby
- Fixed some chunks not being saved on server restart
- Fixed lightning ignoring BlockIgniteEvent result
- Fixed barrel inventory saving
- Fixed ItemSignBirch name
- Fixed PlayerMoveEvent not being called when only rotation changes
- Fixed players becoming invisible after sleeping
- Fixed server hanging when reading corrupted Zlib input
- Updated enchanted golden apple regeneration amplifier to match vanilla
- Bed/anchor explosions can now create fire
- Bamboo from world generator can generate taller
- Conduits now give conduit power effect
- Froglight now rotates correctly when placed
- Using ThreadLocalRandom
- Added support for Minecraft 1.21.60
- Added rest of the missing blocks from versions up to 1.19
- Added powder snow freezing damage
- Added material_resin text format
- Added some missing death message translations
- Removed a few unused translations
- Updated some mob heights to match Bedrock
- Made Creaking spawnable
- Azalea trees can now be grown
- Fixed elytra repair in anvil
- Fixed shield crafting on mobile
- Fixed some note block sounds
- Fixed explosions not dropping container blocks
- Optimized chunk loading
- Enabled RakNet cookies
- Fixed updating boss bar text making client disconnect
- Fixed ghost absorption hearts
- Fixed some skins not displaying properly
- Fixed painting placement checks and added new paintings from 1.21
- Fixed glow berries growing on already grown cave vines
- Fixed hopper minecart activation
- Fixed mangrove wood not working as furnace fuel
- Fixed fungus and new trees not growing past y 255
- Fixed crimson planks hardness and resistance
- Fixed turtle eggs placing wrong amount
- Fixed Player.showFormWindow returning invalid id if failed, now returns -1 instead
- Fixed drops of some deepslate ores
- Fixed missing translations for /clear
- Avoid multiple gamerule calls in level tick loop
- Mending no longer attempts to repair non damaged items
- getMin/MaxBlockY is now directly accessible through ChunkManager
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