MediaPipe Facemesh is a lightweight machine learning pipeline predicting 486 3D facial landmarks to infer the approximate surface geometry of a human face (paper).
More background information about the model, as well as its performance characteristics on different datasets, can be found here: https://drive.google.com/file/d/1VFC_wIpw4O7xBOiTgUldl79d9LA-LsnA/view
The model is designed for front-facing cameras on mobile devices, where faces in view tend to occupy a relatively large fraction of the canvas. MediaPipe Facemesh may struggle to identify far-away faces.
Check out our demo, which uses the model to detect facial landmarks in a live video stream.
This model is also available as part of MediaPipe, a framework for building multimodal applied ML pipelines.
Using yarn
:
$ yarn add @tensorflow-models/facemesh
Using npm
:
$ npm install @tensorflow-models/facemesh
Note that this package specifies @tensorflow/tfjs-core
and @tensorflow/tfjs-converter
as peer dependencies, so they will also need to be installed.
To import in npm:
const facemesh = require('@tensorflow-models/facemesh');
or as a standalone script tag:
<script src="https://cdn.jsdelivr.net/npm/@tensorflow/tfjs-core"></script>
<script src="https://cdn.jsdelivr.net/npm/@tensorflow/tfjs-converter"></script>
<script src="https://cdn.jsdelivr.net/npm/@tensorflow-models/facemesh"></script>
Then:
async function main() {
// Load the MediaPipe facemesh model.
const model = await facemesh.load();
// Pass in a video stream (or an image, canvas, or 3D tensor) to obtain an
// array of detected faces from the MediaPipe graph.
const predictions = await model.estimateFaces(document.querySelector("video"));
if (predictions.length > 0) {
/*
`predictions` is an array of objects describing each detected face, for example:
[
{
faceInViewConfidence: 1, // The probability of a face being present.
boundingBox: { // The bounding box surrounding the face.
topLeft: [232.28, 145.26],
bottomRight: [449.75, 308.36],
},
mesh: [ // The 3D coordinates of each facial landmark.
[92.07, 119.49, -17.54],
[91.97, 102.52, -30.54],
...
],
scaledMesh: [ // The 3D coordinates of each facial landmark, normalized.
[322.32, 297.58, -17.54],
[322.18, 263.95, -30.54]
],
annotations: { // Semantic groupings of the `scaledMesh` coordinates.
silhouette: [
[326.19, 124.72, -3.82],
[351.06, 126.30, -3.00],
...
],
...
}
}
]
*/
for (let i = 0; i < predictions.length; i++) {
const keypoints = predictions[i].scaledMesh;
// Log facial keypoints.
for (let i = 0; i < keypoints.length; i++) {
const [x, y, z] = keypoints[i];
console.log(`Keypoint ${i}: [${x}, ${y}, ${z}]`);
}
}
}
}
main();
facemesh.load()
takes a configuration object with the following properties:
-
maxContinuousChecks - How many frames to go without running the bounding box detector. Only relevant if maxFaces > 1. Defaults to 5.
-
detectionConfidence - Threshold for discarding a prediction. Defaults to 0.9.
-
maxFaces - The maximum number of faces detected in the input. Should be set to the minimum number for performance. Defaults to 10.
-
iouThreshold - A float representing the threshold for deciding whether boxes overlap too much in non-maximum suppression. Must be between [0, 1]. Defaults to 0.3.
-
scoreThreshold - A threshold for deciding when to remove boxes based on score in non-maximum suppression. Defaults to 0.75.
-
input - The image to classify. Can be a tensor, DOM element image, video, or canvas.
-
returnTensors - (defaults to
false
) Whether to return tensors as opposed to values. -
flipHorizontal - Whether to flip/mirror the facial keypoints horizontally. Should be true for videos that are flipped by default (e.g. webcams).
Here is map of the keypoints:
The UV coordinates for these keypoints are available via the getUVCoords()
method on the FaceMesh
model object. They can also be found in src/uv_coords.ts
.