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2.2.16

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@Zumwani Zumwani released this 25 Aug 13:58
· 16 commits to main since this release
f101eae

ASM 2.2.16
https://github.com/Lazy-Solutions/AdvancedSceneManager/releases

2.2.16

  • Possible fix for CollectionItem.OnAdded issue where it complains that value was out of range. Collection.SetupScenes() was called unnecessarily in UpdateExpanded().
  • Made failed item template view instantation more descriptive.

2.2.15

  • Previous patch functionality would run using normal unity play button. This has been fixed.

2.2.14

  • Added toggle to restore previous functionality where ASM would close all scenes prior to entering play mode, when using ASM play button.

2.2.13

  • Renamed SceneManager.app.beforeRestart to .beforeStartup.
  • Renamed SceneManager.app.afterRestart to .afterStartup.

2.2.12

  • Cleaned up and improved performance of CallbackUtility (used for scene callbacks).
  • Added toggle to disable GUIDReferences.
  • Added tooltip to cross-ref toggle.
  • Cleaned up styles and fixed light mode.
  • Optimized Assets.CleanUp(), which runs on ASMSettings.Save(), a bit.
  • Fixed an issue where ASM startup process would not cancel when exiting play mode during it.

2.2.11

  • Fixed missing check for if preloaded scene is already tracked.
  • Re-added option for backgroundLoadingPriority in scene loading settings, that was lost in 2.0.

2.2.10

  • Fixed issue where ICollectionOpen and ICollectionClose would be called too often, and sometimes for wrong collection.

2.2.9

  • Fixed issue where profile selector would sometimes not update after selecting one.

2.2.8

  • Fixed profile popup responding when selecting a profile.

2.2.7

  • Fixed dynamic collection not finding scene when path points directly to it.
  • Added right click menu items for white-/black -listing folders and scenes.
  • Added right click menu item for creating a dynamic collection directly from a folder or scene.

2.2.6

  • Added 'Add to:' dropdown button to SceneAssetEditor.
  • Fixed SceneAssetEditor not displaying non-collection groups, when scene not added to any collections.

2.2.5

  • Updated SceneAssetEditor to make use of ScenePopup.
  • Changed StartupProps.softSkipSplashScreen to public.

2.2.4

  • Added SceneManager.runtime.PreloadAdditive().
  • Added SceneCollection.Preload(), .PreloadAdditive().
  • Changed naming of DiscardPreload to CancelPreload.
  • Added Scene.CloseWithLoadingScreen().
  • Added menu button to standalone header, to add in-game toolbar or default pause scene.
  • Fixed bug where dynamic collection popup would sometimes glitch out on open.

2.2.3

  • Fixed patch check.

2.2.2
Scene overview:

  • Added search bar.
  • Changed import / unimport buttons to menu popup instead.

Experimental:

  • Added toggle in settings to enable loading scenes in parallel, instead of sequentially.
  • Added SceneManager.runtime.Preload(Scene[]).
  • Added SceneManager.runtime.Preload(SceneCollection).

2.2.1

  • Added ConfirmPopup, changed profile and collection template to use it.
  • Fixed compilation error when using extra toolbar button.