2.2.11
ASM 2.2.11
https://github.com/Lazy-Solutions/AdvancedSceneManager/releases
2.2.11
- Fixed missing check for if preloaded scene is already tracked.
- Re-added option for backgroundLoadingPriority in scene loading settings, that was lost in 2.0.
2.2.10
- Fixed issue where ICollectionOpen and ICollectionClose would be called too often, and sometimes for wrong collection.
2.2.9
- Fixed issue where profile selector would sometimes not update after selecting one.
2.2.8
- Fixed profile popup responding when selecting a profile.
2.2.7
- Fixed dynamic collection not finding scene when path points directly to it.
- Added right click menu items for white-/black -listing folders and scenes.
- Added right click menu item for creating a dynamic collection directly from a folder or scene.
2.2.6
- Added 'Add to:' dropdown button to SceneAssetEditor.
- Fixed SceneAssetEditor not displaying non-collection groups, when scene not added to any collections.
2.2.5
- Updated SceneAssetEditor to make use of ScenePopup.
- Changed StartupProps.softSkipSplashScreen to public.
2.2.4
- Added SceneManager.runtime.PreloadAdditive().
- Added SceneCollection.Preload(), .PreloadAdditive().
- Changed naming of DiscardPreload to CancelPreload.
- Added Scene.CloseWithLoadingScreen().
- Added menu button to standalone header, to add in-game toolbar or default pause scene.
- Fixed bug where dynamic collection popup would sometimes glitch out on open.
2.2.3
- Fixed patch check.
2.2.2
Scene overview:
- Added search bar.
- Changed import / unimport buttons to menu popup instead.
Experimental:
- Added toggle in settings to enable loading scenes in parallel, instead of sequentially.
- Added SceneManager.runtime.Preload(Scene[]).
- Added SceneManager.runtime.Preload(SceneCollection).
2.2.1
- Added ConfirmPopup, changed profile and collection template to use it.
- Fixed compilation error when using extra toolbar button.