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# Normalize EOL for all files that Git considers text files. | ||
* text=auto eol=lf |
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# Godot 4+ specific ignores | ||
.godot/ |
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[remap] | ||
|
||
importer="scene" | ||
importer_version=1 | ||
type="PackedScene" | ||
uid="uid://dswjcq8yh6fax" | ||
path="res://.godot/imported/arrow.glb-efb3afd670c1a18eea7b96a71b203212.scn" | ||
|
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[deps] | ||
|
||
source_file="res://Assets/Models/arrow.glb" | ||
dest_files=["res://.godot/imported/arrow.glb-efb3afd670c1a18eea7b96a71b203212.scn"] | ||
|
||
[params] | ||
|
||
nodes/root_type="" | ||
nodes/root_name="" | ||
nodes/apply_root_scale=true | ||
nodes/root_scale=1.0 | ||
meshes/ensure_tangents=true | ||
meshes/generate_lods=true | ||
meshes/create_shadow_meshes=true | ||
meshes/light_baking=1 | ||
meshes/lightmap_texel_size=0.2 | ||
meshes/force_disable_compression=false | ||
skins/use_named_skins=true | ||
animation/import=true | ||
animation/fps=30 | ||
animation/trimming=false | ||
animation/remove_immutable_tracks=true | ||
import_script/path="" | ||
_subresources={ | ||
"meshes": { | ||
"arrow_Cylinder_001": { | ||
"generate/lightmap_uv": 0, | ||
"generate/lods": 0, | ||
"generate/shadow_meshes": 0, | ||
"lods/normal_merge_angle": 60.0, | ||
"lods/normal_split_angle": 25.0, | ||
"save_to_file/enabled": true, | ||
"save_to_file/make_streamable": "", | ||
"save_to_file/path": "res://Assets/Models/arrow.res" | ||
} | ||
} | ||
} | ||
gltf/naming_version=1 | ||
gltf/embedded_image_handling=1 |
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[gd_scene load_steps=7 format=3 uid="uid://dwegml4v5p4vy"] | ||
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[ext_resource type="PackedScene" uid="uid://76sja71fjsp2" path="res://player.tscn" id="1_pmneb"] | ||
[ext_resource type="PackedScene" uid="uid://cfsxeoyq6xih7" path="res://Voxels/Blocks/block.tscn" id="2_55sfc"] | ||
|
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_vljmq"] | ||
|
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[sub_resource type="Sky" id="Sky_8pojv"] | ||
sky_material = SubResource("ProceduralSkyMaterial_vljmq") | ||
|
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[sub_resource type="Environment" id="Environment_iydjw"] | ||
background_mode = 2 | ||
sky = SubResource("Sky_8pojv") | ||
|
||
[sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_pwd5p"] | ||
|
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[node name="Editor" type="Node"] | ||
|
||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."] | ||
environment = SubResource("Environment_iydjw") | ||
|
||
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] | ||
transform = Transform3D(0.707107, -0.612373, 0.353553, 0, 0.5, 0.866025, -0.707107, -0.612372, 0.353553, 0, 3, 0) | ||
shadow_enabled = true | ||
|
||
[node name="Player" parent="." instance=ExtResource("1_pmneb")] | ||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 3) | ||
|
||
[node name="Boxes" type="Node" parent="."] | ||
|
||
[node name="Voxels" type="Node" parent="."] | ||
|
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[node name="Blocks" type="Node" parent="Voxels"] | ||
|
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[node name="Block" parent="Voxels/Blocks" instance=ExtResource("2_55sfc")] | ||
|
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[node name="Panels" type="Node" parent="Voxels"] | ||
|
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[node name="Panes" type="Node" parent="Voxels"] | ||
|
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[node name="StaticBody3D" type="StaticBody3D" parent="."] | ||
|
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[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"] | ||
shape = SubResource("WorldBoundaryShape3D_pwd5p") |
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[gd_scene format=3 uid="uid://dp6834easkvem"] | ||
|
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[node name="Main" type="Node"] |
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extends Control | ||
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var save_path = "user://variable.save" | ||
var textbox_text := "" | ||
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@onready var textbox = $LineEdit | ||
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# Called when the node enters the scene tree for the first time. | ||
func _ready(): | ||
pass # Replace with function body. | ||
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# Called every frame. 'delta' is the elapsed time since the previous frame. | ||
func _process(delta): | ||
textbox_text = textbox.text | ||
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func save_data(): | ||
var file = FileAccess.open(save_path,FileAccess.WRITE) | ||
file.store_var(textbox_text) | ||
print("Data saved.") | ||
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func load_data(): | ||
if FileAccess.file_exists(save_path): | ||
var file = FileAccess.open(save_path, FileAccess.READ) | ||
textbox.text = file.get_var() | ||
print("Data loaded") | ||
else: | ||
print("No Data loaded") | ||
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func _on_save_button_pressed(): | ||
save_data() | ||
|
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func _on_load_button_pressed(): | ||
load_data() |
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extends StaticBody3D | ||
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@onready var mesh_instance = $MeshInstance3D | ||
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func _ready(): | ||
create_colored_cube() | ||
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func create_colored_cube(): | ||
# Define cube data | ||
var vertices = [ | ||
Vector3(-0.5, -0.5, -0.5), Vector3(-0.5, -0.5, 0.5), Vector3(-0.5, 0.5, 0.5), Vector3(-0.5, 0.5, -0.5), | ||
Vector3(0.5, -0.5, -0.5), Vector3(0.5, -0.5, 0.5), Vector3(0.5, 0.5, 0.5), Vector3(0.5, 0.5, -0.5) | ||
] | ||
var faces = [ | ||
[3, 2, 1, 0], [4, 5, 6, 7], [0, 1, 5, 4], [1, 2, 6, 5], [2, 3, 7, 6], [4, 7, 3, 0] | ||
] | ||
var colors = [ | ||
Color.RED, Color.GREEN, Color.BLUE, Color.YELLOW, Color.MAGENTA, Color.CYAN | ||
] | ||
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# Create a new ArrayMesh and SurfaceTool | ||
var mesh = ArrayMesh.new() | ||
var surface_tool = SurfaceTool.new() | ||
surface_tool.begin(Mesh.PRIMITIVE_TRIANGLES) | ||
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# Loop through each face | ||
for i in range(faces.size()): | ||
# Set the color for the vertices of this face | ||
surface_tool.set_color(colors[i]) | ||
surface_tool.set_smooth_group(i) | ||
# Add the vertices for this face | ||
for j in range(4): | ||
surface_tool.add_vertex(vertices[faces[i][j]]) | ||
# Add two triangles for this face | ||
surface_tool.add_index(i*4) | ||
surface_tool.add_index(i*4 + 1) | ||
surface_tool.add_index(i*4 + 2) | ||
surface_tool.add_index(i*4) | ||
surface_tool.add_index(i*4 + 2) | ||
surface_tool.add_index(i*4 + 3) | ||
|
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# Generate normals and tangents | ||
surface_tool.generate_normals() | ||
#surface_tool.generate_tangents() | ||
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# Commit to the mesh | ||
surface_tool.commit(mesh) | ||
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# Set the MeshInstance's mesh | ||
mesh_instance.mesh = mesh | ||
|
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var material = StandardMaterial3D.new() | ||
material.vertex_color_use_as_albedo = true | ||
mesh_instance.set_surface_override_material(0, material) |
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[gd_scene load_steps=3 format=3 uid="uid://cfsxeoyq6xih7"] | ||
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[ext_resource type="Script" path="res://Voxels/Blocks/block.gd" id="1_xso7n"] | ||
|
||
[sub_resource type="BoxShape3D" id="BoxShape3D_7lpxm"] | ||
|
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[node name="Block" type="StaticBody3D"] | ||
script = ExtResource("1_xso7n") | ||
|
||
[node name="MeshInstance3D" type="MeshInstance3D" parent="."] | ||
|
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."] | ||
shape = SubResource("BoxShape3D_7lpxm") |
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[gd_scene load_steps=7 format=3 uid="uid://dwegml4v5p4vy"] | ||
|
||
[ext_resource type="PackedScene" uid="uid://76sja71fjsp2" path="res://player.tscn" id="1_pmneb"] | ||
|
||
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_vljmq"] | ||
|
||
[sub_resource type="Sky" id="Sky_8pojv"] | ||
sky_material = SubResource("ProceduralSkyMaterial_vljmq") | ||
|
||
[sub_resource type="Environment" id="Environment_iydjw"] | ||
background_mode = 2 | ||
sky = SubResource("Sky_8pojv") | ||
|
||
[sub_resource type="PlaneMesh" id="PlaneMesh_j0ry4"] | ||
size = Vector2(10, 10) | ||
|
||
[sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_wkvn4"] | ||
|
||
[node name="editor_scene" type="Node3D"] | ||
|
||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."] | ||
environment = SubResource("Environment_iydjw") | ||
|
||
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] | ||
transform = Transform3D(0.707107, -0.612373, 0.353553, 0, 0.5, 0.866025, -0.707107, -0.612372, 0.353553, 0, 3, 0) | ||
|
||
[node name="Player" parent="." instance=ExtResource("1_pmneb")] | ||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 3) | ||
|
||
[node name="Floor" type="StaticBody3D" parent="."] | ||
|
||
[node name="MeshInstance3D" type="MeshInstance3D" parent="Floor"] | ||
mesh = SubResource("PlaneMesh_j0ry4") | ||
skeleton = NodePath("") | ||
|
||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Floor"] | ||
shape = SubResource("WorldBoundaryShape3D_wkvn4") | ||
|
||
[node name="Boxes" type="Node3D" parent="."] |
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[remap] | ||
|
||
importer="texture" | ||
type="CompressedTexture2D" | ||
uid="uid://ckg1hiots1h58" | ||
path.s3tc="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.s3tc.ctex" | ||
metadata={ | ||
"imported_formats": ["s3tc_bptc"], | ||
"vram_texture": true | ||
} | ||
|
||
[deps] | ||
|
||
source_file="res://icon.svg" | ||
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.s3tc.ctex"] | ||
|
||
[params] | ||
|
||
compress/mode=2 | ||
compress/high_quality=false | ||
compress/lossy_quality=0.7 | ||
compress/hdr_compression=1 | ||
compress/normal_map=0 | ||
compress/channel_pack=0 | ||
mipmaps/generate=true | ||
mipmaps/limit=-1 | ||
roughness/mode=0 | ||
roughness/src_normal="" | ||
process/fix_alpha_border=true | ||
process/premult_alpha=false | ||
process/normal_map_invert_y=false | ||
process/hdr_as_srgb=false | ||
process/hdr_clamp_exposure=false | ||
process/size_limit=0 | ||
detect_3d/compress_to=0 | ||
svg/scale=1.0 | ||
editor/scale_with_editor_scale=false | ||
editor/convert_colors_with_editor_theme=false |
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[gd_scene load_steps=6 format=3 uid="uid://76sja71fjsp2"] | ||
|
||
[ext_resource type="Script" path="res://player.gd" id="1_oyd4n"] | ||
[ext_resource type="ArrayMesh" uid="uid://c6t4k3omgds31" path="res://Assets/Models/arrow.res" id="2_8er4n"] | ||
[ext_resource type="Script" path="res://UI.gd" id="2_cpo05"] | ||
|
||
[sub_resource type="SphereMesh" id="SphereMesh_kdx6p"] | ||
radius = 0.1 | ||
height = 0.2 | ||
|
||
[sub_resource type="SphereShape3D" id="SphereShape3D_8epwk"] | ||
radius = 0.1 | ||
|
||
[node name="Player" type="CharacterBody3D"] | ||
motion_mode = 1 | ||
script = ExtResource("1_oyd4n") | ||
|
||
[node name="Arrow" type="Node3D" parent="."] | ||
top_level = true | ||
|
||
[node name="MeshInstance3D" type="MeshInstance3D" parent="Arrow"] | ||
mesh = ExtResource("2_8er4n") | ||
skeleton = NodePath("../..") | ||
|
||
[node name="CameraController" type="Node3D" parent="."] | ||
top_level = true | ||
|
||
[node name="TwistPivot" type="Node3D" parent="CameraController"] | ||
|
||
[node name="PitchPivot" type="Node3D" parent="CameraController/TwistPivot"] | ||
transform = Transform3D(1, 0, 0, 0, 0.866025, 0.5, 0, -0.5, 0.866025, 0, 0, 0) | ||
|
||
[node name="SpringArm3D" type="SpringArm3D" parent="CameraController/TwistPivot/PitchPivot"] | ||
collision_mask = 0 | ||
spring_length = 5.0 | ||
margin = 0.1 | ||
|
||
[node name="Camera3D" type="Camera3D" parent="CameraController/TwistPivot/PitchPivot/SpringArm3D"] | ||
fov = 90.0 | ||
|
||
[node name="MeshInstance3D" type="MeshInstance3D" parent="."] | ||
mesh = SubResource("SphereMesh_kdx6p") | ||
|
||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."] | ||
shape = SubResource("SphereShape3D_8epwk") | ||
disabled = true | ||
|
||
[node name="UI" type="Control" parent="."] | ||
layout_mode = 3 | ||
anchors_preset = 15 | ||
anchor_right = 1.0 | ||
anchor_bottom = 1.0 | ||
grow_horizontal = 2 | ||
grow_vertical = 2 | ||
script = ExtResource("2_cpo05") | ||
|
||
[node name="GridContainer" type="GridContainer" parent="UI"] | ||
layout_mode = 1 | ||
anchors_preset = 5 | ||
anchor_left = 0.5 | ||
anchor_right = 0.5 | ||
offset_left = -92.0 | ||
offset_right = 92.0 | ||
offset_bottom = 40.0 | ||
grow_horizontal = 2 | ||
columns = 3 | ||
|
||
[node name="SaveButton" type="Button" parent="UI/GridContainer"] | ||
layout_mode = 2 | ||
text = "Save Data" | ||
|
||
[node name="VSeparator" type="VSeparator" parent="UI/GridContainer"] | ||
layout_mode = 2 | ||
|
||
[node name="LoadButton" type="Button" parent="UI/GridContainer"] | ||
layout_mode = 2 | ||
text = "Load Data" | ||
|
||
[node name="LineEdit" type="LineEdit" parent="UI"] | ||
layout_mode = 2 | ||
offset_left = 484.0 | ||
offset_top = 40.0 | ||
offset_right = 670.0 | ||
offset_bottom = 71.0 | ||
|
||
[node name="debug_text" type="RichTextLabel" parent="UI"] | ||
layout_mode = 0 | ||
offset_right = 439.0 | ||
offset_bottom = 220.0 | ||
text = "help" | ||
|
||
[connection signal="pressed" from="UI/GridContainer/SaveButton" to="UI" method="_on_save_button_pressed"] | ||
[connection signal="pressed" from="UI/GridContainer/LoadButton" to="UI" method="_on_load_button_pressed"] | ||
[connection signal="focus_entered" from="UI/LineEdit" to="." method="_on_line_edit_focus_entered"] | ||
[connection signal="focus_exited" from="UI/LineEdit" to="." method="_on_line_edit_focus_exited"] |
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