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Exposing action_brightness_delta to allow better blueprints #8369
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d871575
Exposing action_brightness_delta to allow better blueprints
TheUnlimited64 9d41716
prettier fix
TheUnlimited64 98d7e67
implemented simulated color temperature, also did notice bug (most li…
TheUnlimited64 e967e38
Found out that interval is cleared on command_stop
TheUnlimited64 6abfc42
Made simulated color temperature a bit more advanced, including refac…
TheUnlimited64 a6ddd7a
Added exposes to options, to automatically add additional exposes fro…
TheUnlimited64 14d3406
Merge branch 'master' into master
TheUnlimited64 cd3fde0
styling from vscode seems not to be using prettier config?
TheUnlimited64 eff2d3e
Fixing bug where options are not defined
TheUnlimited64 d0af122
styling very strict it seems
TheUnlimited64 c3dba77
Merge branch 'master' into master
TheUnlimited64 63de583
working prototype
TheUnlimited64 5c91155
little cleanup
TheUnlimited64 3ee5c47
Merge branch 'master' into master
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This can be done much easier, see 3d98d3f#diff-47eee2b61258a9d48e4b9104d706a4aeacec2e1baba7d21f34db7d2963357d28R679 as an example
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Am I correct, that you're implying that it better should be done by the modernExtendRefactor script, to migrate all definitions to extend a simulated_light base? That sounds to be a great approach, but I'm a bit unsure if it could handle the edge cases like the D1 universal dimmer, that's an example of why this got this complicated, because it acts as a dimmer, but also as a light entity.
Is this what you're intending to push forward, or am I on the wrong track? If not I'll read into the code base and check how to integrate it
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Sorry, I meant the changes of
src/lib/modernExtend.ts