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Merge pull request #5 from KirbyPaint/appendixA
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add Appendix A
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KirbyPaint authored Jun 3, 2024
2 parents 8a47cb7 + aac8dce commit 7385e66
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100 changes: 100 additions & 0 deletions appendix-a.html
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<!DOCTYPE html>
<html lang="en">

<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" href="styling.css" />
<title>Appendix A</title>
</head>

<body>
<h1>Appendix A</h1>
<h2>Other Rules</h2>
<div class="section">
<h3>Fire damage</h3>
<p>
If a character's limb catches on fire, deal 1 major damage at the start of their turn. The fire spreads at the
end
of their turn from a limb to the body, and then the head. A character may sacrifice their turn to extinguish the
fire.
</p>
</div>

<div class="section">
<h3>Running Away</h3>
<p>
If the players decide to run, and the enemy is capable of catching them, flip a coin and call a face. If the
right face comes up they escape. If not, the enemy follows them to a new location and gets a free attack.
</p>
</div>

<div class="section">
<h3>Stunned</h3>
<p>
In battle if a character is stunned they sacrifice the next initiative for their team and take no action. If the
target is stunned after they have gone they sacrifice the next initiative at the start of the next round. Each
character can only be stunned once per battle.
</p>
</div>

<div class="section">
<h3>Status Effects</h3>
<ul>
<li>
Poisoned - Every minute you take minor damage to your body up to the last health box. If in combat damage
happens at the end of the round. Stays even when healed by potions or magic.
</li>
<ul>
<li>Cure: Antidote, Medicinal</li>
</ul>
<li>
Toxic - An intense poison. Every minute you take major damage to your body up to the last health box. If in
combat damage happens at the end of the round. Stays even when healed by potions or magic. After 24 hours you
die
</li>
<ul>
<li>Cure: Antidote, Medicinal.</li>
</ul>
<li>Nausea - When you roll you roll twice and take the lower number.</li>
<ul>
<li>Cure: End of Combat</li>
</ul>
<li>Paralyzed - You are unable to act.</li>
<ul>
<li>Cure: 24 hours or Antidote</li>
</ul>
<li>Blindness - I mean it's self explanatory</li>
<ul>
<li>Cure: Medicinal</li>
</ul>
<li>Bleeding - take minor damage at the end of the round on the attacked limb.</li>
<ul>
<li>Cure: Medicinal or Patch Wounds</li>
</ul>
<li>Fracture - Lower the maximum damage the attacked body part can take by 1.</li>
<ul>
<li>Cure: Medicinal</li>
</ul>
<li>Infection - A bad infection. If not treated you will eventually die.</li>
<ul>
<li>Cure: Medicinal, Patch Wounds</li>
</ul>
<li>Stun - Lose your turn.</li>
<ul>
<li>Cure: End of turn</li>
</ul>
<li>Tired - -1 on all dice rolls.</li>
<ul>
<li>Cure: Entering Downtime</li>
</ul>
</ul>
</div>

<footer>
<p><a href="index.html">Back to Index</a></p>
</footer>

</body>

</html>
1 change: 1 addition & 0 deletions index.html
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Expand Up @@ -14,6 +14,7 @@ <h1>Hexen Wiki</h1>
<p><a href="mechanics.html">Mechanics</a></p>
<p><a href="basic-moves.html">Basic Moves</a></p>
<p><a href="downtime.html">Downtime</a></p>
<p><a href="appendix-a.html">Appendix A</a></p>
</body>

</html>

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