The purpose of this website is to generate critical success and fumble effects for our D&D games. It is a personal project that my roommate has asked me to work on in my off time.
This project will run in a web browser. Not formatted for mobile devices.
Choose your preferred way to Install:
- Open Git or your preferred terminal
- Navigate to your directory for Git projects (not within an existing project)
- Type the following: git clone https://github.com/KirbyPaint/effects-generator.git
- Navigate to the project's page here: https://github.com/KirbyPaint/effects-generator
- Look for the green button
- Click the button and you will see a drop-down menu. Look for the "Download ZIP" button
- Save your download locally and extract the files to a directory of your choice
- Double-click the file named "index.html" to view the page
- Navigate to this link to view in your browser: https://kirbypaint.github.io/effects-generator/
When a player rolls a critical hit, and confirms the hit, the Dungeon Master simply needs to click on the button denoting whether the hit was a Minor, Major, or Severe hit. Our system has 20-29 as a Minor hit, 30-39 as a Major hit, and 40+ constitutes a Severe hit. Then, choose the damage type (slashing, piercing, bludgeoning, or magical).
If the player rolls a fumble, the DM chooses which type of damage they fumbled on, and clicks the button.
The site will keep track of the user's clicked effects, and all clicked effects will be displayed in a log at the bottom of the page.
(Low Priority) Button shadows render improperly on mobile.
All planned features currently added!
Discord: @KirbyPaint#0751
HTML, CSS (Bootstrap), JavaScript (jQuery)
GNU Public License
Copyright (c) 2021 KirbyPaint