Fully featured ICommand implementation
NuGet package here
CommandZeroAsync uses fluent API to build ICommand
instances quickly and easily, like this:
ICommand CabbagesCommand = new CommandBuilder()
.SetExecuteAsync(DoSomethingAsync)
.SetCanExecute(CanDoSomething)
.AddGuard(this)
.SetName("Cabbages")
.SetExceptionHandler(CabbagesExceptionHandler)
// More builder methods can go here ...
.Build();
Where
private async Task DoSomethingAsync()
{
// Do something awesome
}
private bool CanDoSomething()
{
return CanDoSomethingAwesome;
}
private void CabbagesExceptionHandler(ICommandZero sourceCommand, Exception ex)
{
Logger.Log("Not quite awesome yet");
}
Many Builder methods have sensible overloads, for example SetExecuteAsync
, SetExecute
and SetCanExecute
can take a CommandParameter
:
private async Task DoSomethingAsync(object someParameter)
{
// Do something awesome
}
private bool CanDoSomething(object someParameter)
{
return blah;
}
Or with lambda functions:
CabbagesCommand = new CommandBuilder()
.SetExecuteAsync(async(obj) => await DoSomethingAsync(obj))
.SetCanExecute((obj) => CanDoSomething(obj))
...
For the async-averse there are synchronous SetExecute
builder methods.
Are your ViewModels littered with IsBusy
flags? Now you can remove them all.
Every Command
that shares the same IGuard
implementation will be disabled if any one of them is performing a long-running task.
In the following example, assuming a Button
is bound to GetDataCommand
and another Button
is bound to NextCommand
,
clicking the 'Get Data' button will disable both Commands, and therefore both Buttons
, for 5 seconds
public class HomePageVm : BaseVm
{
// UI binds to these commands ...
public ICommandZero GetDataCommand { get; }
public ICommandZero NextCommand { get; }
private IPageServiceZero _pageService;
public HomePageVm(PageServiceZero pageService)
{
_pageService = pageService;
IGuard pageGuard = new BasicGuard();
GetDataCommand = new CommandBuilder()
.AddGuard(pageGuard)
.SetExecuteAsync(GetDataCommandExecuteAsync)
.SetName("Get Data")
.Build();
NextCommand = new CommandBuilder()
.AddGuard(pageGuard)
.SetExecute(NextCommandExecuteAsync)
.SetName("Next")
.Build();
}
private async Task GetDataCommandExecuteAsync()
{
// Simulate a long-running task ...
await Task.Delay(5000);
}
private async Task NextCommandExecuteAsync()
{
// Subtle plug for FunctionZero.MvvmZero
await _pageService.PushPageAsync<ResultsPage, ResultsPageVm>((vm)=>vm.SetState("Message from HomePageVm!!"));
}
}
If your ViewModel
implements IGuard, that simply becomes .AddGuard(this)
The MvvmZero NuGet package has MvvmZeroBaseVm
that implements IGuard
.SetName(string name)
sets a Text
property on the Command
that the UI can bind to.
Alternatively, .SetName(Func<string>)
sets a method that is called to evaluate the Text
property.
<Button Command="{Binding NextCommand}" Text="{Binding NextCommand.Text}" />
If there is need to re-evaluate the result of CanExecute
, it is up to the developer to call ChangeCanExecute
so UI (usually a Button
) can update its IsEnabled
flag. This is often done in an OnPropertyChanged
overload on the ViewModel
Alternatively, you can call .AddObservedProperty
to specify the property or properties that will trigger such a re-evaluation
Caution May leak if you recycle your ViewModel
and your Commands
are built outside of your constructor,
or if you specify a property on an object outside the scope of your ViewModel
// Any Buttons bound to this command will refresh their IsEnabled flag if IsBusy or IsFaulted changes.
// Note: IsBusy must raise INotifyPropertyChanged
DoSomethingCommand = new CommandBuilder()
.SetCanExecute(() => IsBusy || IsFaulted)
.SetExecuteAsync(()=>{...})
.AddObservedProperty(nameof(IsBusy), nameof(IsFaulted))
.SetName("Do something")
.Build();
AddGlobalGuard()
Adds a global guard implementation. Commands that share a guard cannot execute concurrently.
Commands can be given multiple guard implementations, though individual guard implementations
can only be added once
CAUTION Watch out for deadlock if you use the same Guard across multiple Pages.
Recommendation: Implement IGuard
in your ViewModel base class, e.g. by delegating to an instance of BasicGuard, so you can use the ViewModel ('this') as your Guard.
AddGuard(IGuard guard)
Adds a guard implementation. Commands that share a guard cannot execute concurrently.
Commands can be given multiple guard implementations, though individual guard implementations
can only be added once
CAUTION Watch out for deadlock if you use the same Guard across multiple Pages.
Recommendation: Implement IGuard
in your ViewModel
base class, e.g. by delegating to an instance of BasicGuard
, so you can use the 'this
' as your Guard.
AddObservedProperty(INotifyPropertyChanged propertySource, params string[] propertyNames)
The command can automatically re-evaluate the CanExecute
delegate when a specified property changes,
allowing any UI controls that are bound to the Command to update their IsEnabled status.
propertySource : An object that supports INotifyPropertyChanged
propertyName : The name of a property on propertySource
Caution May leak if you recycle your ViewModel
and your Commands
are built outside of your constructor,
or if you specify a property on an object outside the scope of your ViewModel
AddObservedProperty(INotifyPropertyChanged propertySource, string propertyName)
The command can automatically re-evaluate the CanExecute
delegate when a specified property changes,
allowing any UI controls that are bound to the Command to update their IsEnabled status.
propertySource : An object that supports INotifyPropertyChanged
propertyNames : Comma separated list of propertyNames
found on propertySource
Caution May leak if you recycle your ViewModel
and your Commands
are built outside of your constructor,
or if you specify a property on an object outside the scope of your ViewModel
CommandZeroAsync Build();
Build the Command :)
CommandBuilder SetCanExecute(Func<bool> canExecute)
Set a CanExecute callback that does not require a parameter
SetCanExecute(Func<object, bool> canExecute)
Set a CanExecute callback that requires a parameter
SetExecute(Action execute)
Set a synchonous Execute callback that does not require a parameter. Prefer the async
overload!
SetExecute(Action<object> execute)
Set a synchonous Execute callback that requires a parameter. Prefer the async
overload!
SetExecuteAsync(Func<object, Task> execute)
Set an asynchronous Execute callback that requires a parameter
SetExecuteAsync(Func<Task> execute)
Set an asynchronous Execute callback that does not require a parameter
SetName(Func<string> getName)
Sets a delegate that can be used to retrieve the name of the Command. The UI can then bind to the Text
property
Useful for internationalisation
SetName(string name)
Sets the name of the Command. The UI can then bind to the Text
property
Useful for internationalisation.
SetExceptionHandler(Action<ICommandZero, Exception> exceptionHandler)
Sets a callback for if you want to capture any exceptions thrown by a Command.