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Quick fixes #166
base: development-v3
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Quick fixes #166
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Development v3
I've chosen to fork your version of the skin so I can more easily see when changes and updates are made with a glance at the commits at the top of the repo. Then I can either go straight to your repo to check it out and get the update or fetch and merge upstream to update my repo and then download the updated files from there. Cheers for keeping the project alive - I'm happy to do some testing if/when needed as well. |
Don't expect a lot of changes soon. I've been working like three years ago from time to time on a modification of the original Lauhdutin, but it's still a WIP with more bugs than the original (I've focused on features rather than on stability) and it's not ready to be published yet. You should check the quickFixes branch, I will add any change we discussed here on that branch. |
@humanspida no, my master branch is not updated. You have to check the quickFixes branch ;) |
Ahh OK. |
OK, think I got the two the wrong way round or did I? |
Yep, but you solved fast haha ;) |
Hi, im experiencing the same issues as humanspida, and i would like to do what he has done since it fixed it for him. Issue is, i have no clue what i am doing, since ive never used github before. Ive tried using humanspida's fork, but when i run the settings or main .inis i get: |
Ok, just for a little more information, ive checked the directory stated in the error message, and there doesnt seem to even be a folder in @resources called Languages, so thats where the error is coming from, the files i got off humanspida's fork were possibly incomplete. |
Okay, another update. I found out how to merge the pull request to my own master, downloaded the files via github desktop like i did with humanspida's files, transferred the 'dist' folder into my rainmeter skins folder, and... i got the same issue, that there doesn't seem to be any Languages folder : / |
I made this mistake myself. The repo itself isnt a release and lacks some files that are needed for rainmeter to run the skin |
You have to download the last beta release from this repository and follow the readme instructions. After that, get the dist files and paste them on the skin path, replacing the existing files. |
You dont necessarily need the whole repo yourself, unless you want it of course, it's just that one init.lua file from the steam folder that needs replacing in your local Rainmeter\Skins\Lauhdutin\Resources\Main\Platforms\Steam folder once you have the Beta4 release installed. Since you've already cloned my updated repo or merged the changes from BanCrash's Quick Fixes repo into your own - you can just download your repo as a zipfile and copy the init.lua from the dist\Resources\Main\Platforms\Steam folder into your local one. Restart Rainmeter and load the skin, input your settings and refresh skin. |
thanks alot! ill try this in a few hours when i have some free time, but i think this all makes sense now. Thanks for the quick replies :) |
I updated Rainmeter to 4.5.2 (already got the 3.1.0 beta 4), edited both "init.lua" files (no idea how to actually download the files, tbh) and now my games are showing up again! Thanks so much! :) |
Glad to read that! For some reason instead downloading my quickFixes branch it downloads my master branch, so I don't know how to download my quickFixes branch currently. Odd... |
NOTE: Since this won't get merged, you will have to manually replace the modified files. You only have to get the files that are modified on the "dist" folder, and you have to think that
"dist" = "your Lauhdutin main folder"
. So, for example, if you want to replacedist/@Resources/main/init.lua
you will have to replace the file inLauhdutin/@Resources/main/init.lua
.NOTE 2: Dist folder doesn't contain all necessary files for the skin to work, so if you want to make a fresh install you have first to download the last beta release and then paste the contents of "dist" folder inside the beta folder.
Each commit says what is changed, so feel free to only get the changes do you want to get added.
Changelog (so far):
FYI @humanspida @Nathipha