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* Removed comment that 'require' is a valid way to get DataStore2 * Fixes Issue #124 - "Memory leak per player" * Fixes #125 - Use a BindableEvent instead of setting Player.Parent to nil * Fixes Issue #126 - Handles potential BindToClose error * Added additional info to BindToClose failure warning Co-authored-by: boyned//Kampfkarren <[email protected]> * Applied suggestions to change `booleanVal == false` to `not booleanVal` Co-authored-by: boyned//Kampfkarren <[email protected]> * Applied code review suggestions * Removed unnecessary promise catch * Added Promise.defer to replace spawn Also added comment to prevent accidental changes to deferred code Co-authored-by: boyned//Kampfkarren <[email protected]>
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