Releases: Kacey-Walsh/Roll-A-Ball-Revised
Releases · Kacey-Walsh/Roll-A-Ball-Revised
v0.05
Changelog:
● Models:
- Updated models for box jumps and creating two variations
- Updated model for Player
- Adjusted box colliders for Peppermint Pillars, Box Jumps, Lollie Swings, and Player model
- Added Identifying wallpaper to each level & test room
- Changed shadow rendering type
- Adjusted Rigidbody collision detection on Player and Lollie Swings
● Gameplay - Added third Lollie Swing
- Added climbable structure to level 2
- Removed Slime "super jump"
- Added checkpoints and tokens to level 2
- Removed token requirement for win condition
- Adjusted movement & jump speed of Player
● UI - Adjusted location of score and level text
- Added a toggle-able display feature for debug menu
- Removed 'mission' text
v0.04
Changelog:
- Added circular "cookie" jump
- Changed checkpoint "activation" color from light green to white
- Updated models for:
= Player Ball
= Rotating Candy Cane Jump