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Releases: Kacey-Walsh/Roll-A-Ball-Revised

v0.05

11 Aug 17:19
be3d651
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Changelog:
● Models:

  • Updated models for box jumps and creating two variations
  • Updated model for Player
  • Adjusted box colliders for Peppermint Pillars, Box Jumps, Lollie Swings, and Player model
  • Added Identifying wallpaper to each level & test room
  • Changed shadow rendering type
  • Adjusted Rigidbody collision detection on Player and Lollie Swings
    ● Gameplay
  • Added third Lollie Swing
  • Added climbable structure to level 2
  • Removed Slime "super jump"
  • Added checkpoints and tokens to level 2
  • Removed token requirement for win condition
  • Adjusted movement & jump speed of Player
    ● UI
  • Adjusted location of score and level text
  • Added a toggle-able display feature for debug menu
  • Removed 'mission' text

v0.04

11 Aug 17:13
be3d651
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Changelog:

  • Added circular "cookie" jump
  • Changed checkpoint "activation" color from light green to white
  • Updated models for:
    = Player Ball
    = Rotating Candy Cane Jump