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1.4.0

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@JujuAdams JujuAdams released this 31 Jul 17:41
· 6 commits to main since this release
  • Adds the ability to catch GameMaker sprite/sequence broadcast events with AWAIT_ASYNC_BROADCAST
  • Adds COROUTINES_GAMEMAKER_BROADCASTS_TRIGGER_NATIVE to funnel GameMaker broadcast events to Coroutines' native broadcast system. This allows sequence/sprite broadcast events to trigger AWAIT_BROADCAST instructions