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NewLabyAPI

This is a simple Labymod API for LabyMod 4 for Paper 1.20.2


API

Why?

As you may already know, there is an official LabyMod Server API. So why create another one? It seems that the original does not work with current Versions of minecraft and is also made to work with LabyMod 3 (it should still work with Laby 4 tho). As far as i can tell, there is another third-party LabyMod Server API, but this one still does not seem to work with 1.20.2. I do hope that LabyMod creates a new Server Plugin for their new API and keeps it up to date, until then, my go-to solution will be this repository.

Download

To use this API you need the plugin jar File on your Server. You can download the latest file here.

To use this API in your Plugin, you need to add it as a dependency.

Maven

<repository>
    <id>joshicodes-de-releases</id>
    <name>JoshiCodes Repository</name>
    <url>https://repo.joshicodes.de/releases</url>
</repository>

<dependency>
    <groupId>de.joshicodes</groupId>
    <artifactId>NewLabyAPI</artifactId>
    <version>1.2.5</version>
    <scope>provided</scope>
</dependency>

How to use:

The Protocol Util Class, mentioned in the LabyMod Documentation, is already implemented and can be used standalone.

final String key = "some_key_here";
final JsonElement data = new JsonObject();
LabyModProtocol.sendLabyMessage(player, key, data);

Alternative, you can use the provided classes to send data to the client. You can send every LabyProtocolObject to the client, via LabyModAPI.sendObject(Player, String, LabyProtocolObject), where the String is the key of the object.

Some classes, like InputPrompt have their own Methods to send them to the client: LabyModAPI.sendPrompt(Player, InputPrompt) Some objects even have their own method in the LabyModPlayer class. You can get a LabyModPlayer using LabyModAPI.getLabyModPlayer(Player) or LabyModAPI.getLabyModPlayer(UUID).

Events

This API provides some events, which listen to LabyMod specific events. You can listen to those events exactly like every other Bukkit Event. At the moment there are the following events:

  • LabyModPlayerJoinEvent for when a LabyMod player joins the server
  • InputPromptEvent for when a player answers an InputPrompt

Included LabyMod Protocol Objects

InputPrompt

You can send an InputPrompt to the client, which will ask the player for an input.
More Information on the LabyMod Docs

// ID (int, unique for each player), Message (String, shown to the player), Value (String, default value), Placeholder (String, placeholder)
final InputPrompt prompt = new InputPrompt(1234, "What is your name?", "<Name>", "<Name>");
LabyModAPI.sendPrompt(player, prompt);
// Or use LabyModPlayer
LabyModPlayer labyPlayer = ...
labyPlayer.sendInputPrompt(prompt);

MouseMenuActionList

Modify the Middle Click Menu of the player.
More Information on the LabyMod Docs

MouseMenuActionList menu = new MouseMenuActionList();
menu.addAction(
        "Report player",
        MouseMenuActionType.SUGGEST_COMMAND,
        "/report {name}"
);
// Send to player
labyPlayer.sendActionMenu(menu);

Server Banner

Sends a Server Banner to the client.
More Information on the LabyMod Docs
The Banner has to have a ratio of 5:1, recommended size is 1280x256px.

labyPlayer.sendServerBanner("https://example.com/banner.png");

Permissions

LabyMod Docs
Allows or Denies certain permissions.

labyPlayer.sendPermissions(HashMap<LabyModPermission, Boolean>);
// or
labyPlayer.sendPermission(List<LabyModPermission> allow, List<LabyModPermission> deny);

There is already a way implemented to send those permissions on player join.
To use them, just set permissions.use to true in the config.yml.
After that, you can enable or disable the permissions in the config.yml.

Subtitles

LabyMod Docs
Displays a Subtitle to everyone or just a specific player.

labyPlayer.sendSubtitle(LabyModPlayerSubtitle...); // Sends the Subtitles to just this player
labyPlayer.setSubtitle(LabyModPlayerSubtitle); // Sets the subtitle of the player. This updates the subtitle for everyone.
labyPlayer.clearSubtitle(); // Clears the subtitle of the player. This updates the subtitle for everyone.




Possible Deprecated, broken or not implemented features

These features are not tested and may not work as expected.

It is possible those features are not available in the current version of LabyMod.

The Documentation of those features still exists on the LabyMod Docs.

Playing Gamemode

Labymod Docs
Displays the current playing gamemode to the player.

labyPlayer.setCurrentPlayingGamemode("Gamemode");




Contribute

Feel free to contribute in any way you like, just create a pull request or just create an issue. I will try to keep an eye on everything, but may take some time to respond.