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GameDB: Various fixes
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Fixes for missing recommended blending on MGS 2 Sub and post processing positioning on Project Snowblind.
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JordanTheToaster committed Aug 9, 2023
1 parent 57f118a commit e9fa965
Showing 1 changed file with 119 additions and 22 deletions.
141 changes: 119 additions & 22 deletions bin/resources/GameIndex.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -13736,11 +13736,16 @@ SLES-50876:
gameFixes:
- BlitInternalFPSHack # Fixes internal FPS detection.
gsHWFixes:
autoFlush: 2
autoFlush: 1 # Aligns and corrects shadows.
roundSprite: 1 # Fixes depth line.
mipmap: 2 # Mipmap + trilinear, improves building textures and reduces pop in.
trilinearFiltering: 1
cpuCLUTRender: 1 # Fixes janky coloured cars.
gpuTargetCLUT: 1 # Fixes janky coloured cars.
textureInsideRT: 1 # Fixes car textures.
nativePaletteDraw: 1 # Alleviates text and sky rendering issues.
cpuSpriteRenderBW: 4 # Alleviates text and sky rendering issues.
cpuSpriteRenderLevel: 2 # Needed for above.
recommendedBlendingLevel: 2 # Fixes car and bike exhaust smoke rendering.
SLES-50877:
name: "TimeSplitters 2"
region: "PAL-M5"
Expand Down Expand Up @@ -16573,11 +16578,16 @@ SLES-52153:
gameFixes:
- BlitInternalFPSHack # Fixes internal FPS detection.
gsHWFixes:
autoFlush: 2
autoFlush: 1 # Aligns and corrects shadows.
roundSprite: 1 # Fixes depth line.
mipmap: 2 # Mipmap + trilinear, improves building textures and reduces pop in.
trilinearFiltering: 1
cpuCLUTRender: 1 # Fixes janky coloured cars.
gpuTargetCLUT: 1 # Fixes janky coloured cars.
textureInsideRT: 1 # Fixes car textures.
nativePaletteDraw: 1 # Alleviates text and sky rendering issues.
cpuSpriteRenderBW: 4 # Alleviates text and sky rendering issues.
cpuSpriteRenderLevel: 2 # Needed for above.
recommendedBlendingLevel: 2 # Fixes car and bike exhaust smoke rendering.
SLES-52155:
name: "EyeToy - L'Eredita"
region: "PAL-I"
Expand Down Expand Up @@ -18283,7 +18293,9 @@ SLES-52859:
name: "Project - Snowblind"
region: "PAL-E"
gsHWFixes:
mipmap: 1
autoFlush: 1 # Fixes the post processing positioning.
mipmap: 2
trilinearFiltering: 1
textureInsideRT: 1 # Fixes post processing.
SLES-52861:
name: "King Arthur"
Expand Down Expand Up @@ -18967,12 +18979,31 @@ SLES-53087:
compat: 5
gsHWFixes:
alignSprite: 1 # Fixes lighting and vertical lines, also works with normal vertex.
roundSprite: 1 # Fixes misaligned map.
mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
trilinearFiltering: 1
skipDrawStart: 1 # Removes large black box around player car till we properly emulate it.
skipDrawEnd: 1 # Removes large black box around player car till we properly emulate it.
SLES-53088:
name: "DTM Race Driver 3"
region: "PAL-M5"
gsHWFixes:
alignSprite: 1 # Fixes lighting and vertical lines, also works with normal vertex.
roundSprite: 1 # Fixes misaligned map.
mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
trilinearFiltering: 1
skipDrawStart: 1 # Removes large black box around player car till we properly emulate it.
skipDrawEnd: 1 # Removes large black box around player car till we properly emulate it.
SLES-53089:
name: "V8 Supercars 3"
name: "V8 Supercars Australia 3"
region: "PAL-E"
gsHWFixes:
alignSprite: 1 # Fixes lighting and vertical lines, also works with normal vertex.
roundSprite: 1 # Fixes misaligned map.
mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
trilinearFiltering: 1
skipDrawStart: 1 # Removes large black box around player car till we properly emulate it.
skipDrawEnd: 1 # Removes large black box around player car till we properly emulate it.
SLES-53090:
name: "Circuit Blasters"
region: "PAL-M5"
Expand Down Expand Up @@ -19057,8 +19088,9 @@ SLES-53124:
name: "Project Snowblind"
region: "PAL-M4"
gsHWFixes:
mipmap: 1
estimateTextureRegion: 1 # Improves performance.
autoFlush: 1 # Fixes the post processing positioning.
mipmap: 2
trilinearFiltering: 1
textureInsideRT: 1 # Fixes post processing.
SLES-53125:
name: "Enthusia - Professional Racing"
Expand Down Expand Up @@ -25780,10 +25812,11 @@ SLES-82009:
region: "PAL-M5"
compat: 5
gameFixes:
- DMABusyHack # Fixes broken half-bottom artifacts.
- InstantDMAHack # Fixes broken half-bottom artifacts.
gsHWFixes:
roundSprite: 2 # Fixes font artifacts.
partialTargetInvalidation: 1 # Fixes cutscene blur effects.
recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others.
SLES-82010:
name: "Metal Gear Solid 2, Document of"
region: "PAL-E"
Expand Down Expand Up @@ -26881,9 +26914,16 @@ SLKA-25196:
gameFixes:
- BlitInternalFPSHack # Fixes internal FPS detection.
gsHWFixes:
autoFlush: 2
autoFlush: 1 # Aligns and corrects shadows.
roundSprite: 1 # Fixes depth line.
mipmap: 2 # Mipmap + trilinear, improves building textures and reduces pop in.
trilinearFiltering: 1
cpuCLUTRender: 1 # Fixes janky coloured cars.
gpuTargetCLUT: 1 # Fixes janky coloured cars.
textureInsideRT: 1 # Fixes car textures.
cpuSpriteRenderBW: 4 # Alleviates text and sky rendering issues.
cpuSpriteRenderLevel: 2 # Needed for above.
recommendedBlendingLevel: 2 # Fixes car and bike exhaust smoke rendering.
SLKA-25198:
name: "Tenchu Kurenai"
region: "NTSC-K"
Expand Down Expand Up @@ -27917,10 +27957,11 @@ SLKA-35001:
region: "NTSC-K"
compat: 5
gameFixes:
- DMABusyHack # Fixes broken half-bottom artifacts.
- InstantDMAHack # Fixes broken half-bottom artifacts.
gsHWFixes:
roundSprite: 2 # Fixes font artifacts.
partialTargetInvalidation: 1 # Fixes cutscene blur effects.
recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others.
SLKA-35003:
name: "Sakura Taisen - Atsuki Chishioni"
region: "NTSC-K"
Expand Down Expand Up @@ -28088,6 +28129,16 @@ SLPM-55042:
SLPM-55044:
name: "Heart no Kuni no Alice - Wonderful Wonder World"
region: "NTSC-J"
SLPM-55046:
name: "TOCA Race Driver 3 - The Ultimate Racing Simulator [Best Price]"
region: "NTSC-J"
gsHWFixes:
alignSprite: 1 # Fixes lighting and vertical lines, also works with normal vertex.
roundSprite: 1 # Fixes misaligned map.
mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
trilinearFiltering: 1
skipDrawStart: 1 # Removes large black box around player car till we properly emulate it.
skipDrawEnd: 1 # Removes large black box around player car till we properly emulate it.
SLPM-55047:
name: "Sugar+Spice! - Anoko no Suteki na Nanimokamo"
region: "NTSC-J"
Expand Down Expand Up @@ -29534,9 +29585,16 @@ SLPM-61092:
gameFixes:
- BlitInternalFPSHack # Fixes internal FPS detection.
gsHWFixes:
autoFlush: 2
autoFlush: 1 # Aligns and corrects shadows.
roundSprite: 1 # Fixes depth line.
mipmap: 2 # Mipmap + trilinear, improves building textures and reduces pop in.
trilinearFiltering: 1
cpuCLUTRender: 1 # Fixes janky coloured cars.
gpuTargetCLUT: 1 # Fixes janky coloured cars.
textureInsideRT: 1 # Fixes car textures.
cpuSpriteRenderBW: 4 # Alleviates text and sky rendering issues.
cpuSpriteRenderLevel: 2 # Needed for above.
recommendedBlendingLevel: 2 # Fixes car and bike exhaust smoke rendering.
SLPM-61093:
name: "Ultraman - Fighting Evolution 3"
region: "NTSC-J"
Expand Down Expand Up @@ -35039,11 +35097,16 @@ SLPM-65741:
gameFixes:
- BlitInternalFPSHack # Fixes internal FPS detection.
gsHWFixes:
autoFlush: 2
autoFlush: 1 # Aligns and corrects shadows.
roundSprite: 1 # Fixes depth line.
mipmap: 2 # Mipmap + trilinear, improves building textures and reduces pop in.
trilinearFiltering: 1
cpuCLUTRender: 1 # Fixes janky coloured cars.
gpuTargetCLUT: 1 # Fixes janky coloured cars.
textureInsideRT: 1 # Fixes car textures.
nativePaletteDraw: 1 # Alleviates text and sky rendering issues.
cpuSpriteRenderBW: 4 # Alleviates text and sky rendering issues.
cpuSpriteRenderLevel: 2 # Needed for above.
recommendedBlendingLevel: 2 # Fixes car and bike exhaust smoke rendering.
SLPM-65742:
name: "Cool Girl [Konami the Best]"
region: "NTSC-J"
Expand Down Expand Up @@ -39614,10 +39677,15 @@ SLPM-66880:
name: "StarTRain - Your Past Makes Your Future"
region: "NTSC-J"
SLPM-66881:
name: "TOCA Race Driver 3 - Ultimate Racing Simulator"
name: "TOCA Race Driver 3 - The Ultimate Racing Simulator"
region: "NTSC-J"
gsHWFixes:
alignSprite: 1 # Fixes lighting and vertical lines, also works with normal vertex.
roundSprite: 1 # Fixes misaligned map.
mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
trilinearFiltering: 1
skipDrawStart: 1 # Removes large black box around player car till we properly emulate it.
skipDrawEnd: 1 # Removes large black box around player car till we properly emulate it.
SLPM-66882:
name: "Hakarena Heart [Limited Edition]"
region: "NTSC-J"
Expand Down Expand Up @@ -40024,10 +40092,11 @@ SLPM-67002:
name: "Metal Gear Solid 2 - Substance"
region: "NTSC-J"
gameFixes:
- DMABusyHack # Fixes broken half-bottom artifacts.
- InstantDMAHack # Fixes broken half-bottom artifacts.
gsHWFixes:
roundSprite: 2 # Fixes font artifacts.
partialTargetInvalidation: 1 # Fixes cutscene blur effects.
recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others.
SLPM-67003:
name: "Sakura Taisen - Atsuki Chishioni"
region: "NTSC-J"
Expand All @@ -40053,9 +40122,12 @@ SLPM-67007:
SLPM-67008:
name: "Metal Gear Solid 2 - Substance [Konami Dendou Collection]"
region: "NTSC-J"
gameFixes:
- InstantDMAHack # Fixes broken half-bottom artifacts.
gsHWFixes:
roundSprite: 2 # Fixes font artifacts.
partialTargetInvalidation: 1 # Fixes cutscene blur effects.
recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others.
SLPM-67009:
name: "Sakura Taisen V - Saraba Itoshiki Hito Yo"
region: "NTSC-J"
Expand Down Expand Up @@ -40889,6 +40961,12 @@ SLPM-74421:
SLPM-74901:
name: "Metal Gear Solid 2 - Substance"
region: "NTSC-J"
gameFixes:
- InstantDMAHack # Fixes broken half-bottom artifacts.
gsHWFixes:
roundSprite: 2 # Fixes font artifacts.
partialTargetInvalidation: 1 # Fixes cutscene blur effects.
recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others.
SLPM-84075:
name: "Anubis Zone of Enders Special Edition [Konami Dendou Selection]"
region: "NTSC-J"
Expand Down Expand Up @@ -49445,10 +49523,11 @@ SLUS-20554:
region: "NTSC-U"
compat: 5
gameFixes:
- DMABusyHack # Fixes broken half-bottom artifacts.
- InstantDMAHack # Fixes broken half-bottom artifacts.
gsHWFixes:
roundSprite: 2 # Fixes font artifacts.
partialTargetInvalidation: 1 # Fixes cutscene blur effects.
recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others.
SLUS-20555:
name: "Reel Fishing 3"
region: "NTSC-U"
Expand Down Expand Up @@ -49648,11 +49727,16 @@ SLUS-20587:
gameFixes:
- BlitInternalFPSHack # Fixes internal FPS detection.
gsHWFixes:
autoFlush: 2
autoFlush: 1 # Aligns and corrects shadows.
roundSprite: 1 # Fixes depth line.
mipmap: 2 # Mipmap + trilinear, improves building textures and reduces pop in.
trilinearFiltering: 1
cpuCLUTRender: 1 # Fixes janky coloured cars.
gpuTargetCLUT: 1 # Fixes janky coloured cars.
textureInsideRT: 1 # Fixes car textures.
nativePaletteDraw: 1 # Alleviates text and sky rendering issues.
cpuSpriteRenderBW: 4 # Alleviates text and sky rendering issues.
cpuSpriteRenderLevel: 2 # Needed for above.
recommendedBlendingLevel: 2 # Fixes car and bike exhaust smoke rendering.
SLUS-20588:
name: "Activision Anthology"
region: "NTSC-U"
Expand Down Expand Up @@ -52037,7 +52121,9 @@ SLUS-21037:
region: "NTSC-U"
compat: 5
gsHWFixes:
mipmap: 1
autoFlush: 1 # Fixes the post processing positioning.
mipmap: 2
trilinearFiltering: 1
textureInsideRT: 1 # Fixes post processing.
SLUS-21038:
name: "Pinball Hall of Fame - The Gottlieb Collection"
Expand Down Expand Up @@ -52760,6 +52846,11 @@ SLUS-21182:
compat: 5
gsHWFixes:
alignSprite: 1 # Fixes lighting and vertical lines, also works with normal vertex.
roundSprite: 1 # Fixes misaligned map.
mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
trilinearFiltering: 1
skipDrawStart: 1 # Removes large black box around player car till we properly emulate it.
skipDrawEnd: 1 # Removes large black box around player car till we properly emulate it.
SLUS-21183:
name: "Teen Titans"
region: "NTSC-U"
Expand Down Expand Up @@ -57382,8 +57473,9 @@ SLUS-29131:
name: "Project Snowblind [Public Beta Vol.1.0]"
region: "NTSC-U"
gsHWFixes:
mipmap: 1
estimateTextureRegion: 1 # Improves performance.
autoFlush: 1 # Fixes the post processing positioning.
mipmap: 2
trilinearFiltering: 1
textureInsideRT: 1 # Fixes post processing.
SLUS-29132:
name: "S.L.A.I. - Steel Lancer Arena International - Phantom Crash [Public Beta Vol.1.0]"
Expand Down Expand Up @@ -57586,6 +57678,11 @@ SLUS-29178:
region: "NTSC-U"
gsHWFixes:
alignSprite: 1 # Fixes lighting and vertical lines, also works with normal vertex.
roundSprite: 1 # Fixes misaligned map.
mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
trilinearFiltering: 1
skipDrawStart: 1 # Removes large black box around player car till we properly emulate it.
skipDrawEnd: 1 # Removes large black box around player car till we properly emulate it.
SLUS-29179:
name: "Sonic Riders [Demo]"
region: "NTSC-U"
Expand Down

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