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Update to 2020.2.0b11
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JohannesDeml committed Nov 16, 2020
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10 changes: 10 additions & 0 deletions Logs/Packages-Update.log
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Expand Up @@ -66,3 +66,13 @@ The following packages were updated:
com.unity.ide.rider from version 1.2.1 to 2.0.7
com.unity.ide.vscode from version 1.2.1 to 1.2.2
com.unity.test-framework from version 1.1.14 to 1.1.16

=== Fri Nov 13 18:03:16 2020

Packages were changed.
Update Mode: updateDependencies

The following packages were updated:
com.unity.ide.visualstudio from version 2.0.2 to 2.0.3
com.unity.ide.vscode from version 1.2.2 to 1.2.3
com.unity.test-framework from version 1.1.16 to 1.1.18
6 changes: 3 additions & 3 deletions Packages/manifest.json
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Expand Up @@ -2,9 +2,9 @@
"dependencies": {
"com.unity.collab-proxy": "1.3.9",
"com.unity.ide.rider": "2.0.7",
"com.unity.ide.visualstudio": "2.0.2",
"com.unity.ide.vscode": "1.2.2",
"com.unity.test-framework": "1.1.16",
"com.unity.ide.visualstudio": "2.0.3",
"com.unity.ide.vscode": "1.2.3",
"com.unity.test-framework": "1.1.18",
"com.unity.textmeshpro": "3.0.1",
"com.unity.ugui": "1.0.0",
"com.unity.modules.androidjni": "1.0.0",
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6 changes: 3 additions & 3 deletions Packages/packages-lock.json
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Expand Up @@ -24,21 +24,21 @@
"url": "https://packages.unity.com"
},
"com.unity.ide.visualstudio": {
"version": "2.0.2",
"version": "2.0.3",
"depth": 0,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
},
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"url": "https://packages.unity.com"
},
"com.unity.test-framework": {
"version": "1.1.16",
"version": "1.1.18",
"depth": 0,
"source": "registry",
"dependencies": {
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70 changes: 34 additions & 36 deletions ProjectSettings/ProjectSettings.asset
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Expand Up @@ -3,7 +3,7 @@
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Expand All @@ -12,7 +12,7 @@ PlayerSettings:
targetDevice: 2
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companyName: Supyrb
companyName: JohannesDeml
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Expand Down Expand Up @@ -113,10 +113,14 @@ PlayerSettings:
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Expand All @@ -131,31 +135,6 @@ PlayerSettings:
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Expand All @@ -167,7 +146,11 @@ PlayerSettings:
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Expand Down Expand Up @@ -221,15 +204,16 @@ PlayerSettings:
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iOSLaunchScreeniPadSize: 100
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Expand All @@ -239,9 +223,17 @@ PlayerSettings:
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Expand Down Expand Up @@ -415,7 +407,7 @@ PlayerSettings:
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Expand All @@ -438,6 +430,7 @@ PlayerSettings:
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Expand Down Expand Up @@ -579,6 +572,7 @@ PlayerSettings:
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Expand All @@ -605,6 +599,7 @@ PlayerSettings:
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Expand Down Expand Up @@ -647,6 +642,8 @@ PlayerSettings:
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Expand All @@ -671,14 +668,18 @@ PlayerSettings:
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Expand All @@ -758,12 +756,12 @@ PlayerSettings:
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4 changes: 2 additions & 2 deletions ProjectSettings/ProjectVersion.txt
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@@ -1,2 +1,2 @@
m_EditorVersion: 2020.2.0b7
m_EditorVersionWithRevision: 2020.2.0b7 (1b1252580c64)
m_EditorVersion: 2020.2.0b11
m_EditorVersionWithRevision: 2020.2.0b11 (c499c2bf2e80)
3 changes: 3 additions & 0 deletions README.md
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Expand Up @@ -9,6 +9,7 @@ Version | Size | Link
2018.2.3f1 | 2.97 MB (3,121,037 bytes) | https://deml.io/experiments/unity-webgl/2018.2.3f1/
2019.3.0f6 | 3.28 MB (3,448,034 bytes) | https://deml.io/experiments/unity-webgl/2019.3.0f6/
2020.0.1f1 | 2.86 MB (3,007,240 bytes) | https://deml.io/experiments/unity-webgl/2020.1.0f1/
2020.2.0b11 | 2.85 MB (2,993,598 bytes) | https://deml.io/experiments/unity-webgl/2020.2.0b11/

## Platforms

Expand All @@ -31,5 +32,7 @@ Version | Size | Link
* The server is configured to support wasm streaming and brotli compression, see [.htaccess 2020](./Configuration/2020/.htaccess) [.htaccess 2019](./Configuration/2019/.htaccess)
* In order to get rid of the warning on iOS it is removed in a post process build step ([File](./Assets/Scripts/Editor/RemoveMobileSupportWarningWebBuild.cs))
* You might need to reload the page on iOS when running the first time
* This is a very small example. When building larger WebGL applications, you might run into problems with memory or compile errors. I recommend to build from the start and very often, to catch the changes that create those problems.
* If you want to have the smallest file size possible, take a look at [Project Tiny](https://forum.unity.com/forums/project-tiny.151/) or web-specific libraries like [Three.js](https://threejs.org/).

For further information check out the [forum-thread](https://forum.unity.com/threads/webgl-builds-for-mobile.545877/).

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