SetwartPlatformVideo.mov
https://youtrack.jetbrains.com/issue/RIDER-45008
You've got number of options:
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Ignore whole "RiderLink" folder and let Rider install it for you.
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If you install it to Engine and you use Engine from Epic Games Store, that's it, it won't try to recompile RiderLink and use pre-built binaries.
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If you install it to Engine that you build from source, or you install it to Game project, your .gitignore would be:
Plugins/Developer/RiderLink/Binaries Plugins/Developer/RiderLink/Intermediate