This is a next major version with technical improvements and few eye-candy features.
Compiled with Build Tools for Visual Studio 2022
Kind thanks to @rfomin for a lot of help with Visual Studio and insellium for raising the issue of Windows XP support!
- Win64 version: compiled as statically linked executable, so additional .dll files are no longer needed and existing ones from previous versions can be safely removed.
- Win32 version: still using .dll dependent approach, but now compatible with Windows XP.
Note for XP users: Service Pack 3 and Microsoft Visual C++ 2015-2019 Redistributable for x86 systems are required. SSE2 compatible CPU is required as well.
Features
- Significantly improved smoothing of "Diminished Lighting: Smooth" in TrueColor rendering.
- Added "Palette Fading Effect" feature to make the fading effects smoother. This also affects berserk fade in Doom; Wraithwerge, Bloodscourge and poison palette in Hexen.
- Added back "Sound of crushed corpse" feature, but now it's using stock IWAD
DSSLOP
sound. - "Items are tossed when dropped" gameplay feature now working.
- Implemented intermediate brighter gamma-correction levels.
- Added
-levelstat
command line parameter for Doom (thanks @kraflab, @fabiangreffrath and @xemonix0). - Added "Square Aspect Ratio" feature to Automap Setting (shamelessly taken from Woof! Thanks @thearst3rd).
Improvements
- Better sprite clipping for higher field of view settings and wider aspect ratios (thanks @ceski-1).
- Even better precision for patch drawing functions on higher wide screen modes, Ultra-Widerpix854 32:9 wide screen assets now working correctly (thanks @rfomin and @Meerschweinmann).
- Added dedicated "Speed On" mouse button, added names for mouse wheels and slightly reordered mouse bindings menu (thanks Dweller Dark).
- Fixed sector's sound origin for large levels (thanks @kitchen-ace).
- Gameplay Features pages can be scrolled via arrow keys when cursor is placed on
< Scroll pages >
item. - Improved coloring accuracy of Jaguar automap color scheme.
- Other small technical improvements.
Fixes
- Path to GUS patches folder now may contain spaces (thanks @mikeday0).
- Hexen: fixed possible incorrect save game deletion (thanks @mikeday0).
- Heretic and Hexen: fixed incorrect automap line anti-aliasing when toggled in the game menu.
Libraries update
- Updated SDL library to version 2.30.8.