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reupdated snake game #3

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15 changes: 13 additions & 2 deletions index.html
Original file line number Diff line number Diff line change
@@ -1,3 +1,14 @@
<canvas id="canvas" width="450" height="450"></canvas>

<script type="text/javascript" src="./scripts.js"></script>
<canvas style="position:absolute;" id="canvas" width="450" height="450"></canvas>
<div style="position:absolute; margin-left: 80px;">
<select onchange="change(this);" style="background-color:transparent;">
<option>Choose Mode(DEFAULT)</option>
<option>Easy Mode</option>
<option>Normal Mode</option>
<option>Hard Mode</option>
<option>Harder Mode</option>
<option>Expert Mode</option>
</select>
<div id="buttons" style="display:none;"><button id="bt1" onclick="str(this.id)">RESTART</button><button id="bt2" onclick="str(this.id)">RESUME</button></div>
</div>
<script type="text/javascript" src="./scripts.js"></script>
61 changes: 54 additions & 7 deletions scripts.js
Original file line number Diff line number Diff line change
Expand Up @@ -65,7 +65,7 @@ function Snake(length, bodyColour, outlineColour, startingPos) {
};
this.create();
}

var speed = 10
Snake.prototype.move = function() {
if (this.nd.length) {
this.direction = this.nd.shift();
Expand All @@ -77,16 +77,16 @@ Snake.prototype.move = function() {

switch(this.direction) {
case 'right':
this.nx++;
this.nx++
break;
case 'left':
this.nx--;
this.nx--
break;
case 'up':
this.ny--;
this.ny--
break;
case 'down':
this.ny++;
this.ny++
break;
}

Expand Down Expand Up @@ -169,21 +169,25 @@ function Food() {
}

var game = new Object();
game.fps = 20;
game.fps = speed;
game.score = 0;
game.scoreText = 'Score: ';
game.drawScore = function() {
canvas.paintText(this.scoreText + this.score);
};
var a = 1
game.runLoop = function(){
if(a >= 1){
setTimeout(function() {
requestAnimationFrame(game.runLoop);
mainSnake.move();
if(typeof food.draw != 'undefined') {
food.draw();
}
game.drawScore();
}, 1000 / game.fps);
}, 1000 / speed);
a++
}
};
game.start = function() {
mainSnake = new Snake(10, 'red', 'white', {x: 5, y: 5});
Expand Down Expand Up @@ -251,3 +255,46 @@ if (!window.cancelAnimationFrame) {
clearTimeout(id);
};
}
var bt = document.getElementById('buttons')
function str(e){
a = 1
game.runLoop()
bt.style.display = 'none';
if(e == 'bt1'){
game.over();
return;
}
}
function change(p) {

if (p.value == 'Easy Mode') {
a = 0
bt.style.display = 'block';
speed = 5


}
if (p.value == 'Normal Mode') {
a = 0
bt.style.display = 'block';
speed = 10
}
if (p.value == 'Hard Mode') {
a = 0
bt.style.display = 'block';
speed = 20
}

if (p.value == 'Harder Mode') {
a = 0
bt.style.display = 'block';
speed = 25
}

if (p.value == 'Expert Mode') {
a = 0
bt.style.display = 'block';
speed = 30
}

}