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GUI-Framework

Universal C++ GUI Framework.
This is a fully featured and usable GUI framework on a D2D1 Renderer. All you need to do is change the drawing functions to your desired renderer.
For an Xbox Gamebar Implementation

Images/ Video:

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Features:

  • Input Management
    • Character Input
    • Keyboard Press Up, Keyboard Press Down
    • Mouse Press Up, Mouse Press Down
    • Relative Window Mouse Position
  • Drawing System
    • Circles
    • Rectangles
    • Gradient Rectangles
    • Triangles
    • Text
    • Clipped Text
    • Rounded Rectangle
    • Lines
    • Bitmap Rendering
  • Font System
    • Create Fonts
    • Retrieve Fonts From Dictionary
    • Measure Text Width
    • Measure Text Height
  • GUI Framework
    • Toggle
    • Slider(Templated)
      • Int
      • Float
      • Double
    • Button
    • TextBox
      • Select Text(Select Regions Of Text)
      • Copy Text (Copy A Region Of Text)
      • Paste Text (Paste At Point)
      • Delete Text (Delete Character Or Region Of Text)
    • Label
    • Tabs
    • List Box Tabs
      • Scroll Bar To Navigate Many Tabs
      • Text Culling / Revealing
    • Group Box
      • Scroll Bar to Navigate Many Elements
      • Dynamic Size To Fit Text
      • Text Culling
    • Combo Box
      • Scroll Bar To Navigate
      • Dynamic Size To Fit Text
      • Text Culling
    • Event Handler
      • Value Changed Event