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[MSX] Evac shelter map sprites (#2153)
* Update evac_shelter.json * Add files via upload
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gfx/MShockXotto+/pngs_overmap_32x32/evac_shelter/evac_shelter.json
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@@ -1,10 +1,31 @@ | ||
[ | ||
{ | ||
"id": [ "shelter", "shelter_vandal", "shelter_1", "shelter_1_vandal", "shelter_2", "shelter_2_vandal" ], | ||
"id": [ "shelter", "shelter_1", "shelter_1b", "shelter_2" ], | ||
"fg": "evac_shelter" | ||
}, | ||
{ | ||
"id": [ "shelter_roof", "shelter_roof_1" ], | ||
"id": [ | ||
"shelter_vandal", | ||
"shelter_1_vandal", | ||
"shelter_1b_vandal", | ||
"shelter_2_vandal", | ||
"shelter_infested", | ||
"shelter_1_infested", | ||
"shelter_1b_infested", | ||
"shelter_2_infested" | ||
], | ||
"fg": "shelter_ruined" | ||
}, | ||
{ | ||
"id": [ "shelter_survivor", "shelter_1_survivor", "shelter_1b_survivor", "shelter_2_survivor" ], | ||
"fg": "shelter_survivor" | ||
}, | ||
{ | ||
"id": [ "shelter_unfinished", "shelter_1_unfinished", "shelter_1b_unfinished", "shelter_2_unfinished" ], | ||
"fg": "shelter_unfinished" | ||
}, | ||
{ | ||
"id": [ "shelter_roof", "shelter_roof_1", "shelter_roof_1b", "shelter_roof_2" ], | ||
"fg": "shelter_roof" | ||
} | ||
] |
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gfx/MShockXotto+/pngs_overmap_32x32/evac_shelter/evac_shelter.png
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gfx/MShockXotto+/pngs_overmap_32x32/evac_shelter/shelter_roof.png
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gfx/MShockXotto+/pngs_overmap_32x32/evac_shelter/shelter_ruined.png
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gfx/MShockXotto+/pngs_overmap_32x32/evac_shelter/shelter_survivor.png
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gfx/MShockXotto+/pngs_overmap_32x32/evac_shelter/shelter_unfinished.png
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