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The code was broken and resulted in redis-cli --pipe to, most of the times, writing everything received in the standard input to the Redis connection socket without ever reading back the replies, until all the content to write was written. This means that Redis had to accumulate all the output in the output buffers of the client, consuming a lot of memory. Fixed thanks to the original report of anomalies in the behavior provided by Twitter user @fsaintjacques.
This change allows a slave to properly time out a dead master during the extended asynchronous synchronization state machine. Now, slaves will record their last interaction with the master and apply the replication timeout before a response to the PSYNC request is received.
* Function to test for slave handshake renamed slaveIsInHandshakeState. * Function no longer accepts arguments since it always tests the same global state. * Test for state translated to a range test since defines are guaranteed to stay in order in the future. * Use the new function in the ROLE command implementation as well.
Make sure that people from the future will not break this rule. Related to issue redis#2813.
For an error I missed the last handshake state. Related to issue redis#2813.
Kinda related to redis#2770.
PING is now a valid command to issue in this context.
Thanks to Oran Agra (@oranagra) for reporting. Key extraction would not work otherwise and it does not make sense to take wrong data in the command table.
Maybe there are legitimate use cases for MIGRATE inside Lua scripts, at least for now. When the command will be executed in an asynchronous fashion (planned) it is possible we'll no longer be able to permit it from within Lua scripts.
My guess was that wait3() with WNOHANG could never return -1 and an error. However issue redis#2897 may possibly indicate that this could happen under non clear conditions. While we try to understand this better, better to handle a return value of -1 explicitly, otherwise in the case a BGREWRITE is in progress but wait3() returns -1, the effect is to match the first branch of the if/else block since server.rdb_child_pid is -1, and call backgroundSaveDoneHandler() without a good reason, that will, in turn, crash the Redis server with an assertion.
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