Releases: Hoshikara/Nightfall
Releases · Hoshikara/Nightfall
1.5.8
1.5.7
1.5.7 - November 9, 2024
Practice Mode
changes- Fixed BPM and playback speed not displaying correctly when playback speed is above 100%
If you are using version 1.5.6
, you can extract the contents of patch.zip
to your Nightfall folder to avoid redownloading.
1.5.6
1.5.5
1.5.4
1.5.4 - June 16, 2024
Gameplay
changes- Adjusted shadow of UI elements to improve readability when using backgrounds
- Fixed laser animations not rotating with the critical line
- Removed black backgrounds from hit animations so they do not appear when using backgrounds
If you are using version 1.5.3
, you can extract the contents of patch.zip
to your Nightfall folder to avoid redownloading.
1.5.3
1.5.3 - April 20, 2024
Gameplay
changes- Re-implemented assist tick setting
Results
changes- Clear raise is now shown if applicable e.g.
NORMAL > HARD
,HARD > PUC
, etc.
- Clear raise is now shown if applicable e.g.
If you are using version 1.5.2
, you can extract the contents of patch.zip
to your Nightfall folder to avoid redownloading.
1.5.2
1.5.2 - January 29, 2024
- Added Practice Mode information which includes goal, pass rate, score, and a button rating graph
- Added a skin setting to filter the
ALL
folder stats to only show stats for official charts - Fixed Practice Mode controls not appearing
If you are using version 1.5.1
, you can extract the contents of patch.zip
to your Nightfall folder to avoid redownloading.
1.5.1
1.5.1 - January 11, 2024
- Fixed slow animations at lower framerates (Thanks to skade)
- Fixed an error that occurred when attempting to preview a Nautica chart with no preview audio (Thanks to t3s)
- Fixed Results song offset suggestion displaying incorrect values
- Fixed the Early / Late opacity setting missing from Gameplay Settings
If you are using version 1.5.0
, you can extract the contents of patch.zip
to your Nightfall folder to avoid redownloading.
1.5.0
1.5.0 - January 9, 2024
- Moderate design update which includes changes of varying degree to animations, fonts, UI elements, screen layouts, and more
- Added JPG image support
- Added a skin settings to disable the tinting and adjust the dim of the common background image
- Modified layout logic to support more aspect ratios; elements will no longer be cut off but instead be scaled to fit within the horizontal/vertical edges
- Standardized knob behavior to be left knob for horizontal navigation and right knob for vertical navigation
Main Menu
changes:- Added
VOLFORCE TARGET
page which calculates and displays a list of scores required for a given target volforce value - Removed
PLAYER INFO
page
- Added
Song Select
changes:- Added a Top 50 display that can be opened with
BT-A
- Added a folder stats display that appears during folder/level selection; this can be disabled in skin settings
- Added effect radar display for known converts
- Added support for defining custom chart effect radar, see
radar.lua
for more information - Added a slide-out window to display local and online scores (if applicable), revealed with
BT-D
- Removed density graph display
- Added a Top 50 display that can be opened with
Gameplay
changes:- Added a player card component which displays:
- Avatar (image file is
/textures/gameplay/avatar.png
) - Player name
- Volforce value
- Dan level (user configurable)
- Avatar (image file is
- Added new textures for buttons and fx buttons; including holds
- Added new laser textures; they are now configurable via the USC laser color setting
- Added a new track texture which matches the configured laser colors
- Removed the chain burst animation due to large memory consumption
- Added an EX SCORE percentage display
- Holding down
START
now shows the lane-speed range of the current chart (if applicable)
- Added a player card component which displays:
Gameplay Settings
changes:- Renamed from
In-game Preview
- Added a setting to change the position of the hit delta bar
- Added a setting to change the position and opacity of the chain display
- Added settings to change the scale of all elements
- Added settings to change the hue of hit/hold/laser animations
- Added various player card settings
- Added settings to change the fill and percentage displys for the gauge bar
- Renamed from
Results
changes:- Added a score and object "replay" feature in place of the previous hover-to-zoom hit stat graph--the lengths of hold and laser objects may be inaccurate due to skinning limitations
- Added a skin setting to disable the color coding of rating texts
- Added absolute mean delta and standard deviation information
- Added an EX SCORE percentage display
- Added support for IR leaderboards which can be toggled with
BT-D