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Hjaltesorgenfrei authored Mar 15, 2023
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# Caldera
# Shitty Renderer

A Vulkan Renderer written in C++ 23. Very much WIP.

![Readme Image](docs/readme.png)

Control movement via Splines that minimize rotation via bishops frames!

https://user-images.githubusercontent.com/8939023/225312673-ae9748e1-c363-45c1-ad7c-fdabec51e73d.mp4

## Building

To build on Windows install the Vulkan SDK from <https://vulkan.lunarg.com/sdk/home#windows> and set the enviroment variable `VULKAN_HOME` to the install location.
Expand All @@ -12,6 +16,10 @@ On arch install `sudo pacman -S vulkan-devel shaderc`

## Credits





Based upon [Vulkan Tutorial](https://vulkan-tutorial.com), inspiration drawn from [Vulkan Guide](https://vkguide.dev/)
and [Brendan Galea's YouTube series](https://www.youtube.com/c/BrendanGalea).
Some ideas were also taken from [Zeux's blog](https://zeux.io/2020/02/27/writing-an-efficient-vulkan-renderer/).
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