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Small changes
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oliver-ruehl committed Nov 16, 2017
1 parent 4df9918 commit 45d6448
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Showing 4 changed files with 38 additions and 1 deletion.
32 changes: 32 additions & 0 deletions src/areas/area_mountain/tileset_mountain.tres
Original file line number Diff line number Diff line change
Expand Up @@ -78,6 +78,8 @@ points = Vector2Array( -32, 32, -32, -24, 32, -24, 32, 32 )
0/navigation_offset = Vector2( 32, 32 )
0/shape_offset = Vector2( 32, 32 )
0/shapes = [ SubResource( 1 ) ]
0/one_way_collision_direction = Vector2( 0, 0 )
0/one_way_collision_max_depth = 0.0
1/name = "edge"
1/texture = ExtResource( 1 )
1/tex_offset = Vector2( 0, 0 )
Expand All @@ -87,6 +89,8 @@ points = Vector2Array( -32, 32, -32, -24, 32, -24, 32, 32 )
1/navigation_offset = Vector2( 32, 32 )
1/shape_offset = Vector2( 32, 32 )
1/shapes = [ SubResource( 2 ) ]
1/one_way_collision_direction = Vector2( 0, 0 )
1/one_way_collision_max_depth = 0.0
2/name = "wall"
2/texture = ExtResource( 1 )
2/tex_offset = Vector2( 0, 0 )
Expand All @@ -96,6 +100,8 @@ points = Vector2Array( -32, 32, -32, -24, 32, -24, 32, 32 )
2/navigation_offset = Vector2( 32, 32 )
2/shape_offset = Vector2( 32, 32 )
2/shapes = [ SubResource( 8 ) ]
2/one_way_collision_direction = Vector2( 0, 0 )
2/one_way_collision_max_depth = 0.0
3/name = "wall_deco"
3/texture = ExtResource( 1 )
3/tex_offset = Vector2( 0, 0 )
Expand All @@ -105,6 +111,8 @@ points = Vector2Array( -32, 32, -32, -24, 32, -24, 32, 32 )
3/navigation_offset = Vector2( 64, 32 )
3/shape_offset = Vector2( 64, 32 )
3/shapes = [ SubResource( 9 ), SubResource( 10 ) ]
3/one_way_collision_direction = Vector2( 0, 0 )
3/one_way_collision_max_depth = 0.0
4/name = "corner"
4/texture = ExtResource( 1 )
4/tex_offset = Vector2( 0, 0 )
Expand All @@ -114,6 +122,8 @@ points = Vector2Array( -32, 32, -32, -24, 32, -24, 32, 32 )
4/navigation_offset = Vector2( 32, 32 )
4/shape_offset = Vector2( 32, 32 )
4/shapes = [ SubResource( 11 ) ]
4/one_way_collision_direction = Vector2( 0, 0 )
4/one_way_collision_max_depth = 0.0
5/name = "flowers"
5/texture = ExtResource( 1 )
5/tex_offset = Vector2( 0, 0 )
Expand All @@ -123,6 +133,8 @@ points = Vector2Array( -32, 32, -32, -24, 32, -24, 32, 32 )
5/navigation_offset = Vector2( 32, 32 )
5/shape_offset = Vector2( 32, 32 )
5/shapes = [ SubResource( 12 ) ]
5/one_way_collision_direction = Vector2( 0, 0 )
5/one_way_collision_max_depth = 0.0
6/name = "tree_base"
6/texture = ExtResource( 1 )
6/tex_offset = Vector2( 0, 0 )
Expand All @@ -132,6 +144,8 @@ points = Vector2Array( -32, 32, -32, -24, 32, -24, 32, 32 )
6/navigation_offset = Vector2( 32, 32 )
6/shape_offset = Vector2( 32, 32 )
6/shapes = [ SubResource( 13 ) ]
6/one_way_collision_direction = Vector2( 0, 0 )
6/one_way_collision_max_depth = 0.0
7/name = "tree_mid"
7/texture = ExtResource( 1 )
7/tex_offset = Vector2( 0, 0 )
Expand All @@ -141,6 +155,8 @@ points = Vector2Array( -32, 32, -32, -24, 32, -24, 32, 32 )
7/navigation_offset = Vector2( 32, 32 )
7/shape_offset = Vector2( 0, 0 )
7/shapes = [ ]
7/one_way_collision_direction = Vector2( 0, 0 )
7/one_way_collision_max_depth = 0.0
8/name = "tree_mid 2"
8/texture = ExtResource( 1 )
8/tex_offset = Vector2( 0, 0 )
Expand All @@ -150,6 +166,8 @@ points = Vector2Array( -32, 32, -32, -24, 32, -24, 32, 32 )
8/navigation_offset = Vector2( 32, 32 )
8/shape_offset = Vector2( 0, 0 )
8/shapes = [ ]
8/one_way_collision_direction = Vector2( 0, 0 )
8/one_way_collision_max_depth = 0.0
9/name = "tree_top"
9/texture = ExtResource( 1 )
9/tex_offset = Vector2( 0, 0 )
Expand All @@ -159,6 +177,8 @@ points = Vector2Array( -32, 32, -32, -24, 32, -24, 32, 32 )
9/navigation_offset = Vector2( 32, 32 )
9/shape_offset = Vector2( 0, 0 )
9/shapes = [ ]
9/one_way_collision_direction = Vector2( 0, 0 )
9/one_way_collision_max_depth = 0.0
10/name = "solid"
10/texture = ExtResource( 1 )
10/tex_offset = Vector2( 0, 0 )
Expand All @@ -168,6 +188,8 @@ points = Vector2Array( -32, 32, -32, -24, 32, -24, 32, 32 )
10/navigation_offset = Vector2( 32, 32 )
10/shape_offset = Vector2( 0, 0 )
10/shapes = [ ]
10/one_way_collision_direction = Vector2( 0, 0 )
10/one_way_collision_max_depth = 0.0
11/name = "ceiling"
11/texture = ExtResource( 1 )
11/tex_offset = Vector2( 0, 0 )
Expand All @@ -177,6 +199,8 @@ points = Vector2Array( -32, 32, -32, -24, 32, -24, 32, 32 )
11/navigation_offset = Vector2( 32, 32 )
11/shape_offset = Vector2( 32, 32 )
11/shapes = [ SubResource( 3 ) ]
11/one_way_collision_direction = Vector2( 0, 0 )
11/one_way_collision_max_depth = 0.0
12/name = "ramp"
12/texture = ExtResource( 1 )
12/tex_offset = Vector2( 0, 0 )
Expand All @@ -186,6 +210,8 @@ points = Vector2Array( -32, 32, -32, -24, 32, -24, 32, 32 )
12/navigation_offset = Vector2( 32, 64 )
12/shape_offset = Vector2( 32, 64 )
12/shapes = [ SubResource( 4 ) ]
12/one_way_collision_direction = Vector2( 0, 0 )
12/one_way_collision_max_depth = 0.0
13/name = "ceiling2wall"
13/texture = ExtResource( 1 )
13/tex_offset = Vector2( 0, 0 )
Expand All @@ -195,6 +221,8 @@ points = Vector2Array( -32, 32, -32, -24, 32, -24, 32, 32 )
13/navigation_offset = Vector2( 32, 32 )
13/shape_offset = Vector2( 32, 32 )
13/shapes = [ SubResource( 5 ) ]
13/one_way_collision_direction = Vector2( 0, 0 )
13/one_way_collision_max_depth = 0.0
14/name = "platform_floor"
14/texture = ExtResource( 1 )
14/tex_offset = Vector2( 0, 0 )
Expand All @@ -204,6 +232,8 @@ points = Vector2Array( -32, 32, -32, -24, 32, -24, 32, 32 )
14/navigation_offset = Vector2( 32, 32 )
14/shape_offset = Vector2( 32, 32 )
14/shapes = [ SubResource( 6 ) ]
14/one_way_collision_direction = Vector2( 0, 0 )
14/one_way_collision_max_depth = 0.0
15/name = "platform_edge"
15/texture = ExtResource( 1 )
15/tex_offset = Vector2( 0, 0 )
Expand All @@ -213,4 +243,6 @@ points = Vector2Array( -32, 32, -32, -24, 32, -24, 32, 32 )
15/navigation_offset = Vector2( 32, 32 )
15/shape_offset = Vector2( 32, 32 )
15/shapes = [ SubResource( 7 ) ]
15/one_way_collision_direction = Vector2( 0, 0 )
15/one_way_collision_max_depth = 0.0

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